name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 57 1650 1 0 0 0 0 0 0 0.033 0.966 0.001 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 50 0 0 0 0 0 0 0 0.254 0.746 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1305 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 2 71 1 0 0 0 0 0 0 0.027 0.959 0.014 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 4068 44715 9 0 0 2 0 0 2 0.083 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 35 335 0 0 0 0 0 0 0 0.095 0.905 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 477 4431 0 0 0 1 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 3236 35282 1 0 0 1 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 101 1214 0 0 0 0 0 0 0 0.077 0.923 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1969 22099 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 170 1893 8 0 0 0 0 0 2 0.082 0.913 0.004 0.000 0.000 0.000 0.000 0.000 0.001
15 admin_level = * 1914 20521 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 474 3182 2 0 0 0 0 0 58 0.128 0.856 0.001 0.000 0.000 0.000 0.000 0.000 0.016
17 place = allotments 471 2868 1 0 0 0 0 0 0 0.141 0.859 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 447 2782 1 0 0 0 0 0 58 0.136 0.846 0.000 0.000 0.000 0.000 0.000 0.000 0.018
19 allotments = * 4 302 0 0 0 0 0 0 0 0.013 0.987 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1239 10845 16 0 0 0 0 0 13 0.102 0.895 0.001 0.000 0.000 0.000 0.000 0.000 0.001
21 place = locality 1238 10783 16 0 0 0 0 0 13 0.103 0.895 0.001 0.000 0.000 0.000 0.000 0.000 0.001
22 abandoned:place = * 261 2778 0 0 0 0 0 0 0 0.086 0.914 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 634 6747 154 0 1 11 0 0 18 0.084 0.892 0.020 0.000 0.000 0.001 0.000 0.000 0.002
24 landuse = cemetery 9 1299 57 0 0 0 0 0 0 0.007 0.952 0.042 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 8 179 6 0 0 2 0 0 0 0.041 0.918 0.031 0.000 0.000 0.010 0.000 0.000 0.000
26 landuse = construction 3 154 2 0 0 4 0 0 1 0.018 0.939 0.012 0.000 0.000 0.024 0.000 0.000 0.006
27 landuse = farmland 10 47 3 0 0 0 0 0 0 0.167 0.783 0.050 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 194 376 8 0 0 1 0 0 1 0.334 0.648 0.014 0.000 0.000 0.002 0.000 0.000 0.002
29 landuse = residential 87 772 11 0 0 0 0 0 1 0.100 0.886 0.013 0.000 0.000 0.000 0.000 0.000 0.001
30 landuse = retail 6 224 1 0 0 1 0 0 0 0.026 0.966 0.004 0.000 0.000 0.004 0.000 0.000 0.000
31 leisure = park 44 528 23 0 0 0 0 0 1 0.074 0.886 0.039 0.000 0.000 0.000 0.000 0.000 0.002
32 leisure = garden 3 60 3 0 0 0 0 0 0 0.045 0.909 0.045 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 14 280 3 0 0 0 0 0 1 0.047 0.940 0.010 0.000 0.000 0.000 0.000 0.000 0.003
34 place = * 183 2022 23 0 0 0 0 0 11 0.082 0.903 0.010 0.000 0.000 0.000 0.000 0.000 0.005
35 residential = * 69 629 9 0 0 0 0 0 0 0.098 0.890 0.013 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 92 1107 16 0 1 3 0 0 2 0.075 0.907 0.013 0.000 0.001 0.002 0.000 0.000 0.002
37 # natural 306 2561 107 0 0 9 2 0 5 0.102 0.857 0.036 0.000 0.000 0.003 0.001 0.000 0.002
38 place = island 1 6 0 0 0 0 0 0 0 0.143 0.857 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 3 97 0 0 0 2 0 0 0 0.029 0.951 0.000 0.000 0.000 0.020 0.000 0.000 0.000
40 landuse = forest 35 284 14 0 0 2 0 0 0 0.104 0.848 0.042 0.000 0.000 0.006 0.000 0.000 0.000
41 leisure = nature_reserve 1 151 6 0 0 0 2 0 0 0.006 0.944 0.037 0.000 0.000 0.000 0.013 0.000 0.000
42 boundary = * 62 758 6 0 0 1 0 0 2 0.075 0.914 0.007 0.000 0.000 0.001 0.000 0.000 0.002
43 natural = * 202 1427 85 0 0 5 0 0 3 0.117 0.829 0.049 0.000 0.000 0.003 0.000 0.000 0.002
44 ele = * 52 264 1 0 0 1 0 0 0 0.164 0.830 0.003 0.000 0.000 0.003 0.000 0.000 0.000
45 # water 4757 20642 123 0 0 123 17 0 2 0.185 0.804 0.005 0.000 0.000 0.005 0.001 0.000 0.000
46 waterway = drain 85 546 6 0 0 0 0 0 0 0.133 0.857 0.009 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 74 582 32 0 0 0 2 0 0 0.107 0.843 0.046 0.000 0.000 0.000 0.003 0.000 0.000
48 waterway = stream 1518 5457 36 0 0 12 0 0 0 0.216 0.777 0.005 0.000 0.000 0.002 0.000 0.000 0.000
49 waterway = river 2931 9428 23 0 0 83 8 0 0 0.235 0.756 0.002 0.000 0.000 0.007 0.001 0.000 0.000
50 waterway = canal 31 885 1 0 0 6 6 0 1 0.033 0.952 0.001 0.000 0.000 0.006 0.006 0.000 0.001
51 type = waterway 439 1626 2 0 0 54 11 0 0 0.206 0.763 0.001 0.000 0.000 0.025 0.005 0.000 0.000
52 type = watershed 0 1 1 0 0 0 0 0 0 0.000 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 49 3060 17 0 0 22 1 0 1 0.016 0.971 0.005 0.000 0.000 0.007 0.000 0.000 0.000
54 natural = spring 56 562 6 0 0 0 0 0 0 0.090 0.901 0.010 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 1321 5232 29 0 0 0 0 0 0 0.201 0.795 0.004 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 6 36 1 0 0 0 0 0 0 0.140 0.837 0.023 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 39 2959 11 0 0 22 1 0 0 0.013 0.976 0.004 0.000 0.000 0.007 0.000 0.000 0.000
58 # highway 172 103728 148 0 0 11 3 0 39 0.002 0.996 0.001 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 117 1191 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 8075 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 1 7866 3 0 0 0 0 0 0 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 4 11881 13 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 2 3114 4 0 0 9 0 0 0 0.001 0.995 0.001 0.000 0.000 0.003 0.000 0.000 0.000
65 highway = residential 5 60943 48 0 0 1 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 3726 7 0 0 0 0 0 1 0.000 0.998 0.002 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 4 698 0 0 0 0 1 0 1 0.006 0.991 0.000 0.000 0.000 0.000 0.001 0.000 0.001
68 type = associatedStreet 0 3843 5 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 38 2066 65 0 0 0 2 0 37 0.017 0.936 0.029 0.000 0.000 0.000 0.001 0.000 0.017
71 bridge = * 20 1348 3 0 0 3 0 0 0 0.015 0.981 0.002 0.000 0.000 0.002 0.000 0.000 0.000
72 # public_transport 2818 40827 448 8 2 22 3 0 16 0.064 0.925 0.010 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 1679 16669 239 8 2 0 0 0 3 0.090 0.896 0.013 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 1 83 6 0 0 0 0 0 0 0.011 0.922 0.067 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 15 589 1 0 0 0 0 0 0 0.025 0.974 0.002 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 74 0 0 0 6 0 0 0 0.000 0.925 0.000 0.000 0.000 0.075 0.000 0.000 0.000
77 type = public_transport 37 985 2 0 0 0 0 0 0 0.036 0.962 0.002 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 17 223 2 0 0 0 0 0 0 0.070 0.921 0.008 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 2 28 0 0 0 0 0 0 0 0.067 0.933 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 10 218 1 0 0 0 0 0 0 0.044 0.952 0.004 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 1 19 3 0 0 0 0 0 0 0.043 0.826 0.130 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2317 25463 362 8 2 0 0 0 14 0.082 0.904 0.013 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 52 10084 15 0 0 19 3 0 1 0.005 0.991 0.001 0.000 0.000 0.002 0.000 0.000 0.000
84 route_master = * 15 628 1 0 0 2 0 0 0 0.023 0.972 0.002 0.000 0.000 0.003 0.000 0.000 0.000
85 railway = * 197 2869 79 0 0 1 0 0 4 0.063 0.911 0.025 0.000 0.000 0.000 0.000 0.000 0.001
86 aeroway = * 24 163 4 0 0 0 0 0 0 0.126 0.853 0.021 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 628 6114 49 72 17 2 1 0 66 0.090 0.880 0.007 0.010 0.002 0.000 0.000 0.000 0.009
88 landuse = industrial 335 4500 29 4 1 2 0 0 2 0.069 0.923 0.006 0.001 0.000 0.000 0.000 0.000 0.000
89 building = industrial 219 1444 15 4 12 0 0 0 62 0.125 0.822 0.009 0.002 0.007 0.000 0.000 0.000 0.035
90 building = warehouse 69 217 5 1 4 0 1 0 2 0.231 0.726 0.017 0.003 0.013 0.000 0.003 0.000 0.007
91 office = construction_company 3 35 0 0 0 0 0 0 0 0.079 0.921 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 34 481 3 63 0 0 0 0 0 0.059 0.828 0.005 0.108 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 3013 8547 141 874 40 8 2 0 125 0.236 0.670 0.011 0.069 0.003 0.001 0.000 0.000 0.010
94 amenity = fuel 215 71 0 869 0 0 0 0 3 0.186 0.061 0.000 0.750 0.000 0.000 0.000 0.000 0.003
95 building = service 1187 449 24 0 8 0 0 0 17 0.704 0.266 0.014 0.000 0.005 0.000 0.000 0.000 0.010
96 barrier = * 342 4225 42 1 2 1 0 0 0 0.074 0.916 0.009 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 2085 2999 68 1 7 6 2 0 14 0.402 0.579 0.013 0.000 0.001 0.001 0.000 0.000 0.003
98 substation = * 1391 1232 8 0 2 0 0 0 5 0.527 0.467 0.003 0.000 0.001 0.000 0.000 0.000 0.002
99 pipeline = * 64 70 1 0 1 0 0 0 0 0.471 0.515 0.007 0.000 0.007 0.000 0.000 0.000 0.000
100 man_made = * 134 1764 18 3 25 1 0 0 99 0.066 0.863 0.009 0.001 0.012 0.000 0.000 0.000 0.048
101 embankment = * 2 276 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 56 3944 131 0 8 0 0 0 1 0.014 0.953 0.032 0.000 0.002 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 49 2672 61 0 5 0 0 0 1 0.018 0.958 0.022 0.000 0.002 0.000 0.000 0.000 0.000
104 amenity = monastery 0 25 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 1 48 4 0 0 0 0 0 0 0.019 0.906 0.075 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 1469 22 0 4 0 0 0 0 0.000 0.983 0.015 0.000 0.003 0.000 0.000 0.000 0.000
107 building = cathedral 0 29 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 23 263 3 0 0 0 0 0 0 0.080 0.910 0.010 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 53 3718 112 0 6 0 0 0 1 0.014 0.956 0.029 0.000 0.002 0.000 0.000 0.000 0.000
110 cemetery = * 1 46 3 0 0 0 0 0 0 0.020 0.920 0.060 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 485 6403 122 1 4 1 0 0 5 0.069 0.912 0.017 0.000 0.001 0.000 0.000 0.000 0.001
112 landuse = education 4 817 1 0 0 0 0 0 0 0.005 0.994 0.001 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 1 198 5 0 0 0 0 0 0 0.005 0.971 0.025 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 2 322 19 0 0 0 0 0 0 0.006 0.939 0.055 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 305 1636 32 1 0 0 0 0 1 0.154 0.828 0.016 0.001 0.000 0.000 0.000 0.000 0.001
116 amenity = kindergarten 36 1806 10 0 2 1 0 0 2 0.019 0.973 0.005 0.000 0.001 0.001 0.000 0.000 0.001
117 amenity = arts_centre 48 212 6 0 1 0 0 0 0 0.180 0.794 0.022 0.000 0.004 0.000 0.000 0.000 0.000
118 amenity = music_school 3 89 1 0 0 0 0 0 0 0.032 0.957 0.011 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 15 145 7 0 0 0 0 0 0 0.090 0.868 0.042 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 4 101 9 0 0 0 0 0 0 0.035 0.886 0.079 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 73 729 11 0 0 0 0 0 0 0.090 0.897 0.014 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 554 5 0 1 0 0 0 0 0.000 0.989 0.009 0.000 0.002 0.000 0.000 0.000 0.000
123 building = dormitory 0 642 16 0 0 0 0 0 0 0.000 0.976 0.024 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 3 52 1 0 0 0 0 0 0 0.054 0.929 0.018 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 31 0 0 0 0 0 0 2 0.000 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.061
126 # healthcare 1241 4128 55 1674 16 8 0 0 5 0.174 0.579 0.008 0.235 0.002 0.001 0.000 0.000 0.001
127 amenity = hospital 29 617 9 1 0 0 0 0 0 0.044 0.941 0.014 0.002 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 103 877 13 1623 0 7 0 0 2 0.039 0.334 0.005 0.618 0.000 0.003 0.000 0.000 0.001
129 amenity = clinic 89 641 20 10 0 0 0 0 0 0.117 0.843 0.026 0.013 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 87 834 0 4 3 1 0 0 0 0.094 0.898 0.000 0.004 0.003 0.001 0.000 0.000 0.000
131 amenity = dentist 20 367 2 14 2 0 0 0 1 0.049 0.904 0.005 0.034 0.005 0.000 0.000 0.000 0.002
132 amenity = veterinary 19 197 0 12 9 0 0 0 1 0.080 0.828 0.000 0.050 0.038 0.000 0.000 0.000 0.004
133 building = hospital 25 415 9 2 0 0 0 0 0 0.055 0.920 0.020 0.004 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 34 2 0 0 0 0 0 0 0.000 0.944 0.056 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 868 303 4 1 0 0 0 0 1 0.737 0.257 0.003 0.001 0.000 0.000 0.000 0.000 0.001
136 healthcare = * 234 2704 29 1630 5 8 0 0 3 0.051 0.586 0.006 0.353 0.001 0.002 0.000 0.000 0.001
137 # government 722 8133 136 420 14 5 0 2 16 0.076 0.861 0.014 0.044 0.001 0.001 0.000 0.000 0.002
138 amenity = fire_station 2 347 3 0 2 0 0 0 0 0.006 0.980 0.008 0.000 0.006 0.000 0.000 0.000 0.000
139 amenity = ranger_station 1 121 5 0 0 0 0 0 0 0.008 0.953 0.039 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 9 562 4 0 4 0 0 0 0 0.016 0.971 0.007 0.000 0.007 0.000 0.000 0.000 0.000
141 amenity = post_office 28 960 26 407 0 0 0 0 3 0.020 0.674 0.018 0.286 0.000 0.000 0.000 0.000 0.002
142 amenity = post_box 0 13 3 0 0 0 0 0 0 0.000 0.812 0.188 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 7 701 11 0 0 1 0 0 0 0.010 0.974 0.015 0.000 0.000 0.001 0.000 0.000 0.000
144 amenity = prison 0 53 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 31 109 1 0 0 0 0 0 0 0.220 0.773 0.007 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 13 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 13 7 0 0 0 0 0 0 0 0.650 0.350 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 5 506 8 0 0 0 0 0 0 0.010 0.975 0.015 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 6 69 3 0 0 0 0 0 0 0.077 0.885 0.038 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 18 122 3 3 1 0 0 0 0 0.122 0.830 0.020 0.020 0.007 0.000 0.000 0.000 0.000
151 amenity = community_centre 305 497 8 0 2 0 0 0 0 0.376 0.612 0.010 0.000 0.002 0.000 0.000 0.000 0.000
152 amenity = social_facility 1 194 1 0 3 0 0 0 0 0.005 0.975 0.005 0.000 0.015 0.000 0.000 0.000 0.000
153 amenity = public_building 8 69 0 0 0 0 0 0 0 0.104 0.896 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 15 133 2 3 0 1 0 0 0 0.097 0.864 0.013 0.019 0.000 0.006 0.000 0.000 0.000
155 amenity = vehicle_inspection 2 108 0 2 0 0 0 0 0 0.018 0.964 0.000 0.018 0.000 0.000 0.000 0.000 0.000
156 office = government 149 1848 15 0 0 1 0 0 1 0.074 0.918 0.007 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 73 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 6 56 17 0 0 0 0 0 0 0.076 0.709 0.215 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 2 135 0 0 0 0 0 0 0 0.015 0.985 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 63 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 48 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 9 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 5 52 1 0 0 1 0 0 0 0.085 0.881 0.017 0.000 0.000 0.017 0.000 0.000 0.000
164 office = notary 0 44 1 0 0 0 0 0 0 0.000 0.978 0.022 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 33 327 6 5 2 0 0 0 0 0.088 0.877 0.016 0.013 0.005 0.000 0.000 0.000 0.000
166 landuse = military 39 327 8 0 0 0 0 0 2 0.104 0.870 0.021 0.000 0.000 0.000 0.000 0.000 0.005
167 government = * 65 806 6 0 0 0 0 0 1 0.074 0.918 0.007 0.000 0.000 0.000 0.000 0.000 0.001
168 military = * 66 842 12 0 0 1 0 2 10 0.071 0.902 0.013 0.000 0.000 0.001 0.000 0.002 0.011
169 embassy = * 0 52 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 73 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 2325 71 5 1404 5 1 0 0 1 0.610 0.019 0.001 0.368 0.001 0.000 0.000 0.000 0.000
172 amenity = atm 958 47 2 566 1 0 0 0 0 0.609 0.030 0.001 0.360 0.001 0.000 0.000 0.000 0.000
173 amenity = bank 1257 21 3 746 4 0 0 0 1 0.619 0.010 0.001 0.367 0.002 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 110 3 0 92 0 1 0 0 0 0.534 0.015 0.000 0.447 0.000 0.005 0.000 0.000 0.000
175 # tourism 989 15946 535 36 141 10 1 3 54 0.056 0.900 0.030 0.002 0.008 0.001 0.000 0.000 0.003
176 building = bunker 17 179 2 0 0 1 0 0 10 0.081 0.856 0.010 0.000 0.000 0.005 0.000 0.000 0.048
177 building = ruins 16 151 7 0 1 0 0 0 1 0.091 0.858 0.040 0.000 0.006 0.000 0.000 0.000 0.006
178 amenity = fountain 5 46 2 0 0 0 0 0 1 0.093 0.852 0.037 0.000 0.000 0.000 0.000 0.000 0.019
179 tourism = * 669 10273 303 35 109 7 0 1 40 0.058 0.898 0.026 0.003 0.010 0.001 0.000 0.000 0.003
180 historic = * 337 6514 254 1 33 2 1 2 2 0.047 0.912 0.036 0.000 0.005 0.000 0.000 0.000 0.000
181 memorial = * 99 2802 72 0 21 0 0 0 1 0.033 0.936 0.024 0.000 0.007 0.000 0.000 0.000 0.000
182 ruins = * 18 266 2 0 0 0 0 0 1 0.063 0.927 0.007 0.000 0.000 0.000 0.000 0.000 0.003
183 information = * 24 1073 31 4 4 0 0 0 3 0.021 0.942 0.027 0.004 0.004 0.000 0.000 0.000 0.003
184 attraction = * 28 155 7 0 1 0 0 0 0 0.147 0.812 0.037 0.000 0.005 0.000 0.000 0.000 0.000
185 artwork_type = * 125 994 63 0 14 4 0 0 4 0.104 0.826 0.052 0.000 0.012 0.003 0.000 0.000 0.003
186 # sport 223 2459 23 120 9 5 0 0 4 0.078 0.865 0.008 0.042 0.003 0.002 0.000 0.000 0.001
187 amenity = sanatorium 2 98 0 8 0 0 0 0 0 0.019 0.907 0.000 0.074 0.000 0.000 0.000 0.000 0.000
188 leisure = * 210 2346 23 115 8 5 0 0 4 0.077 0.865 0.008 0.042 0.003 0.002 0.000 0.000 0.001
189 sport = * 64 751 10 102 4 1 0 0 1 0.069 0.805 0.011 0.109 0.004 0.001 0.000 0.000 0.001
190 resort = * 7 170 0 7 1 0 0 0 0 0.038 0.919 0.000 0.038 0.005 0.000 0.000 0.000 0.000
191 # office 737 4261 24 62 5 8 0 0 1 0.145 0.836 0.005 0.012 0.001 0.002 0.000 0.000 0.000
192 office = * 737 4261 24 62 5 8 0 0 1 0.145 0.836 0.005 0.012 0.001 0.002 0.000 0.000 0.000
193 # amenity 3609 2392 305 16098 3495 978 652 227 11819 0.091 0.060 0.008 0.407 0.088 0.025 0.016 0.006 0.299
194 amenity = cafe 207 107 36 981 296 41 63 26 830 0.080 0.041 0.014 0.379 0.114 0.016 0.024 0.010 0.321
195 amenity = fast_food 46 42 12 380 76 12 27 8 278 0.052 0.048 0.014 0.431 0.086 0.014 0.031 0.009 0.316
196 amenity = restaurant 56 38 11 250 64 6 16 5 194 0.087 0.059 0.017 0.391 0.100 0.009 0.025 0.008 0.303
197 amenity = bar 49 19 5 140 71 5 15 6 187 0.099 0.038 0.010 0.282 0.143 0.010 0.030 0.012 0.376
198 shop = convenience 919 241 92 3994 540 447 58 30 1555 0.117 0.031 0.012 0.507 0.069 0.057 0.007 0.004 0.197
199 shop = clothes 72 110 8 352 141 12 18 12 506 0.058 0.089 0.006 0.286 0.115 0.010 0.015 0.010 0.411
200 shop = car_repair 16 42 3 325 120 13 27 18 679 0.013 0.034 0.002 0.261 0.097 0.010 0.022 0.014 0.546
201 shop = hairdresser 54 26 6 418 165 5 30 4 467 0.046 0.022 0.005 0.356 0.140 0.004 0.026 0.003 0.397
202 shop = chemist 2 3 1 1305 9 1 6 1 47 0.001 0.002 0.001 0.949 0.007 0.001 0.004 0.001 0.034
203 shop = supermarket 304 27 5 443 54 152 5 4 152 0.265 0.024 0.004 0.387 0.047 0.133 0.004 0.003 0.133
204 shop = car_parts 3 28 3 418 137 8 15 4 377 0.003 0.028 0.003 0.421 0.138 0.008 0.015 0.004 0.380
205 shop = furniture 26 24 3 326 86 26 12 12 313 0.031 0.029 0.004 0.394 0.104 0.031 0.014 0.014 0.378
206 shop = hardware 30 30 5 265 114 7 17 6 286 0.039 0.039 0.007 0.349 0.150 0.009 0.022 0.008 0.376
207 shop = kiosk 46 101 3 125 10 5 10 0 105 0.114 0.249 0.007 0.309 0.025 0.012 0.025 0.000 0.259
208 shop = doityourself 56 35 3 239 85 3 13 6 364 0.070 0.044 0.004 0.297 0.106 0.004 0.016 0.007 0.453
209 shop = pet 40 30 2 145 58 6 9 4 272 0.071 0.053 0.004 0.256 0.102 0.011 0.016 0.007 0.481
210 shop = florist 23 7 3 247 60 6 13 4 193 0.041 0.013 0.005 0.444 0.108 0.011 0.023 0.007 0.347
211 shop = beauty 25 10 4 119 78 4 16 7 270 0.047 0.019 0.008 0.223 0.146 0.008 0.030 0.013 0.507
212 shop = mobile_phone 257 28 0 91 18 89 1 1 87 0.449 0.049 0.000 0.159 0.031 0.156 0.002 0.002 0.152
213 shop = shoes 27 9 0 89 19 1 5 2 104 0.105 0.035 0.000 0.348 0.074 0.004 0.020 0.008 0.406
214 shop = newsagent 162 281 3 29 1 33 0 1 33 0.298 0.517 0.006 0.053 0.002 0.061 0.000 0.002 0.061
215 shop = electronics 122 9 1 97 55 2 10 11 163 0.260 0.019 0.002 0.206 0.117 0.004 0.021 0.023 0.347
216 shop = alcohol 11 14 2 340 47 4 7 2 136 0.020 0.025 0.004 0.604 0.083 0.007 0.012 0.004 0.242
217 shop = jewelry 61 7 3 202 21 0 9 0 47 0.174 0.020 0.009 0.577 0.060 0.000 0.026 0.000 0.134
218 shop = mall 26 23 2 178 38 6 4 0 138 0.063 0.055 0.005 0.429 0.092 0.014 0.010 0.000 0.333
219 shop = butcher 27 20 8 140 62 2 15 5 157 0.062 0.046 0.018 0.321 0.142 0.005 0.034 0.011 0.360
220 shop = cosmetics 8 5 0 88 49 8 12 3 114 0.028 0.017 0.000 0.307 0.171 0.028 0.042 0.010 0.397
221 craft = shoemaker 1 4 0 157 17 4 3 0 45 0.004 0.017 0.000 0.680 0.074 0.017 0.013 0.000 0.195
222 amenity = * 217 627 18 1115 238 20 37 13 924 0.068 0.195 0.006 0.347 0.074 0.006 0.012 0.004 0.288
223 shop = * 721 417 67 3127 773 52 180 32 2814 0.088 0.051 0.008 0.382 0.094 0.006 0.022 0.004 0.344
224 clothes = * 8 20 1 99 19 2 6 3 101 0.031 0.077 0.004 0.382 0.073 0.008 0.023 0.012 0.390
225 club = * 11 39 1 19 7 1 0 0 32 0.100 0.355 0.009 0.173 0.064 0.009 0.000 0.000 0.291
226 # building 3311 9913 304 5187 1174 228 16 7 6235 0.126 0.376 0.012 0.197 0.045 0.009 0.001 0.000 0.236
227 building = yes 2442 8002 205 3615 860 108 10 5 4468 0.124 0.406 0.010 0.183 0.044 0.005 0.001 0.000 0.227
228 building = retail 356 106 33 900 181 103 4 1 461 0.166 0.049 0.015 0.420 0.084 0.048 0.002 0.000 0.215
229 building = commercial 46 173 5 139 42 9 1 0 209 0.074 0.277 0.008 0.223 0.067 0.014 0.002 0.000 0.335
230 building = office 21 187 4 40 14 0 0 1 84 0.060 0.533 0.011 0.114 0.040 0.000 0.000 0.003 0.239
231 building = house 88 135 7 65 16 0 0 0 233 0.162 0.248 0.013 0.119 0.029 0.000 0.000 0.000 0.428
232 building = apartments 28 141 7 17 3 0 0 0 83 0.100 0.505 0.025 0.061 0.011 0.000 0.000 0.000 0.297
233 building = residential 24 50 7 17 3 0 0 0 224 0.074 0.154 0.022 0.052 0.009 0.000 0.000 0.000 0.689
234 building = construction 91 67 1 24 0 0 0 0 4 0.487 0.358 0.005 0.128 0.000 0.000 0.000 0.000 0.021
235 building = kiosk 19 103 2 17 2 0 0 0 22 0.115 0.624 0.012 0.103 0.012 0.000 0.000 0.000 0.133
236 building = * 182 758 30 289 38 3 1 0 368 0.109 0.454 0.018 0.173 0.023 0.002 0.001 0.000 0.220
237 building:part = * 7 84 2 37 14 5 0 0 46 0.036 0.431 0.010 0.190 0.072 0.026 0.000 0.000 0.236
238 entrance = * 8 120 1 31 2 0 0 0 33 0.041 0.615 0.005 0.159 0.010 0.000 0.000 0.000 0.169
239 # other 53 118 6 80 58 3 0 0 325 0.082 0.184 0.009 0.124 0.090 0.005 0.000 0.000 0.505
240 # TOTAL 28915 286651 2428 22636 4443 1210 697 240 17208 0.079 0.787 0.007 0.062 0.012 0.003 0.002 0.001 0.047

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1708 1708 1707 1.000 0.999 1468 1468 1463 1.000 0.997
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 67 67 67 1.000 1.000 32 32 32 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1323 1323 1323 1.000 1.000 1212 1212 1209 1.000 0.998
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 ::label = * 74 74 73 1.000 0.986 63 63 62 1.000 0.984
7 # place 48796 48794 48785 1.000 1.000 16966 16964 16793 1.000 0.990
8 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
9 place = town 370 370 370 1.000 1.000 186 186 186 1.000 1.000
10 place = village 4909 4909 4909 1.000 1.000 2179 2180 2166 1.000 0.994
11 place = hamlet 38520 38520 38519 1.000 1.000 13608 13607 13477 1.000 0.990
12 place = isolated_dwelling 1315 1315 1315 1.000 1.000 662 662 660 1.000 0.997
13 boundary = administrative 24068 24068 24068 1.000 1.000 16839 16839 16686 1.000 0.991
14 traffic_sign = city_limit 2073 2071 2063 0.999 0.995 939 937 931 0.998 0.991
15 admin_level = * 22435 22435 22435 1.000 1.000 15505 15505 15356 1.000 0.990
16 # allotments 3716 3658 3656 0.984 0.984 2545 2491 2517 0.979 0.989
17 place = allotments 3340 3340 3339 1.000 1.000 2197 2197 2225 1.000 1.013
18 landuse = allotments 3288 3230 3229 0.982 0.982 2248 2194 2224 0.976 0.989
19 allotments = * 306 306 306 1.000 1.000 293 293 293 1.000 1.000
20 # locality 12113 12100 12084 0.999 0.998 8445 8432 8513 0.998 1.008
21 place = locality 12050 12037 12021 0.999 0.998 8407 8394 8478 0.998 1.008
22 abandoned:place = * 3039 3039 3039 1.000 1.000 2225 2225 2221 1.000 0.998
23 # suburb 7565 7546 7393 0.997 0.977 5105 5087 4972 0.996 0.974
24 landuse = cemetery 1365 1365 1308 1.000 0.958 506 506 469 1.000 0.927
25 landuse = commercial 195 195 189 1.000 0.969 185 185 178 1.000 0.962
26 landuse = construction 164 163 161 0.994 0.982 159 158 157 0.994 0.987
27 landuse = farmland 60 60 57 1.000 0.950 53 53 51 1.000 0.962
28 landuse = farmyard 580 579 571 0.998 0.984 371 370 361 0.997 0.973
29 landuse = residential 871 870 859 0.999 0.986 802 801 794 0.999 0.990
30 landuse = retail 232 232 231 1.000 0.996 148 147 146 0.993 0.986
31 leisure = park 596 595 572 0.998 0.960 479 478 458 0.998 0.956
32 leisure = garden 66 66 63 1.000 0.955 43 43 42 1.000 0.977
33 amenity = marketplace 298 297 294 0.997 0.987 166 165 163 0.994 0.982
34 place = * 2239 2228 2205 0.995 0.985 1589 1580 1541 0.994 0.970
35 residential = * 707 707 698 1.000 0.987 654 654 647 1.000 0.989
36 landuse = * 1221 1218 1203 0.998 0.985 1060 1057 1053 0.997 0.993
37 # natural 2990 2985 2876 0.998 0.962 2576 2569 2492 0.997 0.967
38 place = island 7 7 7 1.000 1.000 7 7 7 1.000 1.000
39 place = islet 102 102 102 1.000 1.000 87 87 85 1.000 0.977
40 landuse = forest 335 335 321 1.000 0.958 312 311 302 0.997 0.968
41 leisure = nature_reserve 160 160 152 1.000 0.950 159 159 151 1.000 0.950
42 boundary = * 829 827 821 0.998 0.990 796 793 787 0.996 0.989
43 natural = * 1722 1719 1634 0.998 0.949 1412 1409 1354 0.998 0.959
44 ele = * 318 318 317 1.000 0.997 293 293 291 1.000 0.993
45 # water 25664 25662 25522 1.000 0.994 5614 5531 5493 0.985 0.978
46 waterway = drain 637 637 631 1.000 0.991 150 150 145 1.000 0.967
47 waterway = ditch 690 690 656 1.000 0.951 140 138 132 0.986 0.943
48 waterway = stream 7023 7023 6987 1.000 0.995 1200 1194 1181 0.995 0.984
49 waterway = river 12473 12473 12442 1.000 0.998 1734 1679 1676 0.968 0.967
50 waterway = canal 930 929 922 0.999 0.991 155 150 145 0.968 0.935
51 type = waterway 2132 2132 2119 1.000 0.994 1862 1856 1855 0.997 0.996
52 type = watershed 2 2 1 1.000 0.500 2 2 1 1.000 0.500
53 natural = water 3150 3149 3131 1.000 0.994 2535 2527 2522 0.997 0.995
54 natural = spring 624 624 618 1.000 0.990 552 552 550 1.000 0.996
55 tunnel = * 6582 6582 6553 1.000 0.996 1761 1761 1761 1.000 1.000
56 waterway = * 43 43 42 1.000 0.977 35 35 34 1.000 0.971
57 water = * 3032 3032 3020 1.000 0.996 2445 2438 2436 0.997 0.996
58 # highway 104101 104062 103911 1.000 0.998 12342 12329 12442 0.999 1.008
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 1308 1308 1308 1.000 1.000 124 124 124 1.000 1.000
61 highway = primary 8075 8075 8075 1.000 1.000 516 516 514 1.000 0.996
62 highway = secondary 7870 7870 7867 1.000 1.000 750 750 745 1.000 0.993
63 highway = tertiary 11898 11898 11885 1.000 0.999 1744 1744 1729 1.000 0.991
64 highway = unclassified 3129 3129 3125 1.000 0.999 934 933 932 0.999 0.998
65 highway = residential 60997 60997 60949 1.000 0.999 9876 9875 9965 1.000 1.009
66 highway = service 3734 3733 3726 1.000 0.998 1696 1694 1721 0.999 1.015
67 highway = track 704 703 702 0.999 0.997 154 151 150 0.981 0.974
68 type = associatedStreet 3848 3848 3843 1.000 0.999 2153 2153 2167 1.000 1.007
69 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
70 highway = * 2208 2171 2104 0.983 0.953 1083 1076 1062 0.994 0.981
71 bridge = * 1374 1374 1371 1.000 0.998 482 481 479 0.998 0.994
72 # public_transport 44144 44126 43677 1.000 0.989 20271 20263 20177 1.000 0.995
73 highway = bus_stop 18600 18595 18358 1.000 0.987 8301 8297 8216 1.000 0.990
74 type = route 90 90 84 1.000 0.933 85 85 81 1.000 0.953
75 type = route_master 605 605 604 1.000 0.998 556 556 555 1.000 0.998
76 type = disused:route 80 80 80 1.000 1.000 80 80 80 1.000 1.000
77 type = public_transport 1024 1024 1022 1.000 0.998 576 576 570 1.000 0.990
78 building = train_station 242 242 240 1.000 0.992 221 221 220 1.000 0.995
79 building = transportation 30 30 30 1.000 1.000 30 30 29 1.000 0.967
80 amenity = bus_station 229 229 228 1.000 0.996 205 205 208 1.000 1.015
81 amenity = ferry_terminal 23 23 20 1.000 0.870 21 21 18 1.000 0.857
82 public_transport = * 28166 28150 27790 0.999 0.987 8018 8011 7930 0.999 0.989
83 route = * 10174 10173 10155 1.000 0.998 10122 10121 10112 1.000 0.999
84 route_master = * 646 646 645 1.000 0.998 595 595 594 1.000 0.998
85 railway = * 3150 3146 3067 0.999 0.974 1323 1322 1314 0.999 0.993
86 aeroway = * 191 191 187 1.000 0.979 173 173 171 1.000 0.988
87 # industrial 6949 6866 6833 0.988 0.983 5431 5348 5384 0.985 0.991
88 landuse = industrial 4873 4870 4842 0.999 0.994 4116 4113 4135 0.999 1.005
89 building = industrial 1756 1682 1679 0.958 0.956 1284 1210 1217 0.942 0.948
90 building = warehouse 299 293 291 0.980 0.973 200 194 198 0.970 0.990
91 office = construction_company 38 38 38 1.000 1.000 38 38 38 1.000 1.000
92 industrial = * 581 581 578 1.000 0.995 492 491 486 0.998 0.988
93 # infrastructure 12750 12585 12482 0.987 0.979 9204 9026 9089 0.981 0.988
94 amenity = fuel 1158 1155 1155 0.997 0.997 661 653 635 0.988 0.961
95 building = service 1685 1660 1644 0.985 0.976 1254 1230 1234 0.981 0.984
96 barrier = * 4613 4611 4571 1.000 0.991 3780 3777 3845 0.999 1.017
97 power = * 5182 5161 5098 0.996 0.984 4030 4011 4005 0.995 0.994
98 substation = * 2638 2631 2625 0.997 0.995 2427 2420 2419 0.997 0.997
99 pipeline = * 136 135 135 0.993 0.993 112 111 112 0.991 1.000
100 man_made = * 2044 1920 1927 0.939 0.943 1421 1296 1333 0.912 0.938
101 embankment = * 278 278 278 1.000 1.000 88 88 88 1.000 1.000
102 # religion 4140 4131 4008 0.998 0.968 2431 2424 2392 0.997 0.984
103 amenity = place_of_worship 2788 2782 2726 0.998 0.978 1859 1854 1875 0.997 1.009
104 amenity = monastery 25 25 25 1.000 1.000 24 24 24 1.000 1.000
105 amenity = grave_yard 53 53 49 1.000 0.925 45 45 40 1.000 0.889
106 building = church 1495 1491 1473 0.997 0.985 1082 1078 1109 0.996 1.025
107 building = cathedral 29 29 29 1.000 1.000 29 29 28 1.000 0.966
108 building = chapel 289 289 286 1.000 0.990 175 175 167 1.000 0.954
109 religion = * 3890 3883 3777 0.998 0.971 2257 2252 2240 0.998 0.992
110 cemetery = * 50 50 47 1.000 0.940 43 43 40 1.000 0.930
111 # education 7021 7012 6894 0.999 0.982 4764 4755 4835 0.998 1.015
112 landuse = education 822 822 821 1.000 0.999 813 813 814 1.000 1.001
113 amenity = university 204 204 199 1.000 0.975 189 189 185 1.000 0.979
114 amenity = college 343 343 324 1.000 0.945 313 313 300 1.000 0.958
115 amenity = school 1975 1974 1942 0.999 0.983 1426 1425 1427 0.999 1.001
116 amenity = kindergarten 1857 1853 1845 0.998 0.994 1219 1215 1329 0.997 1.090
117 amenity = arts_centre 267 266 261 0.996 0.978 165 164 165 0.994 1.000
118 amenity = music_school 93 93 92 1.000 0.989 65 65 66 1.000 1.015
119 building = university 167 167 160 1.000 0.958 160 160 153 1.000 0.956
120 building = college 114 114 105 1.000 0.921 98 98 90 1.000 0.918
121 building = school 813 813 802 1.000 0.986 652 652 649 1.000 0.995
122 building = kindergarten 560 559 555 0.998 0.991 368 367 379 0.997 1.030
123 building = dormitory 658 658 642 1.000 0.976 480 480 470 1.000 0.979
124 office = educational_institution 56 56 55 1.000 0.982 54 54 53 1.000 0.981
125 faculty = * 33 31 31 0.939 0.939 33 31 31 0.939 0.939
126 # healthcare 7127 7106 7067 0.997 0.992 3505 3370 3384 0.961 0.965
127 amenity = hospital 656 656 647 1.000 0.986 510 510 504 1.000 0.988
128 amenity = pharmacy 2625 2623 2610 0.999 0.994 1408 1305 1319 0.927 0.937
129 amenity = clinic 760 760 740 1.000 0.974 494 494 485 1.000 0.982
130 amenity = doctors 929 926 929 0.997 1.000 268 265 274 0.989 1.022
131 amenity = dentist 406 403 403 0.993 0.993 313 308 312 0.984 0.997
132 amenity = veterinary 238 228 237 0.958 0.996 172 159 168 0.924 0.977
133 building = hospital 451 451 442 1.000 0.980 321 321 316 1.000 0.984
134 building = clinic 36 36 34 1.000 0.944 32 32 32 1.000 1.000
135 emergency = * 1177 1176 1172 0.999 0.996 306 304 298 0.993 0.974
136 healthcare = * 4613 4605 4581 0.998 0.993 2488 2375 2380 0.955 0.957
137 # government 9448 9416 9296 0.997 0.984 6076 6040 5981 0.994 0.984
138 amenity = fire_station 354 352 351 0.994 0.992 215 213 209 0.991 0.972
139 amenity = ranger_station 127 127 122 1.000 0.961 120 120 115 1.000 0.958
140 amenity = townhall 579 575 575 0.993 0.993 475 471 471 0.992 0.992
141 amenity = post_office 1424 1421 1395 0.998 0.980 310 305 300 0.984 0.968
142 amenity = post_box 16 16 13 1.000 0.812 9 9 9 1.000 1.000
143 amenity = police 720 720 709 1.000 0.985 514 513 513 0.998 0.998
144 amenity = prison 53 53 53 1.000 1.000 50 50 50 1.000 1.000
145 amenity = courthouse 141 141 140 1.000 0.993 102 102 101 1.000 0.990
146 amenity = customs 13 13 13 1.000 1.000 13 13 13 1.000 1.000
147 amenity = mortuary 20 20 20 1.000 1.000 8 8 9 1.000 1.125
148 amenity = library 519 519 511 1.000 0.985 362 362 354 1.000 0.978
149 amenity = theatre 78 78 75 1.000 0.962 60 60 58 1.000 0.967
150 amenity = cinema 147 146 144 0.993 0.980 87 86 85 0.989 0.977
151 amenity = community_centre 812 810 804 0.998 0.990 384 382 385 0.995 1.003
152 amenity = social_facility 199 196 198 0.985 0.995 177 174 177 0.983 1.000
153 amenity = public_building 77 77 77 1.000 1.000 59 59 60 1.000 1.017
154 amenity = public_bath 154 154 152 1.000 0.987 46 44 41 0.957 0.891
155 amenity = vehicle_inspection 112 112 112 1.000 1.000 63 63 63 1.000 1.000
156 office = government 2014 2013 1998 1.000 0.992 1661 1660 1657 0.999 0.998
157 office = diplomatic 73 73 73 1.000 1.000 70 70 71 1.000 1.014
158 office = newspaper 79 79 62 1.000 0.785 78 78 61 1.000 0.782
159 office = research 137 137 137 1.000 1.000 125 125 126 1.000 1.008
160 office = forestry 63 63 63 1.000 1.000 51 51 51 1.000 1.000
161 office = energy_supplier 48 48 48 1.000 1.000 47 47 47 1.000 1.000
162 office = utility 9 9 9 1.000 1.000 9 9 9 1.000 1.000
163 office = foundation 59 59 58 1.000 0.983 57 57 56 1.000 0.982
164 office = notary 45 45 44 1.000 0.978 37 37 36 1.000 0.973
165 building = public 373 371 367 0.995 0.984 308 305 300 0.990 0.974
166 landuse = military 376 374 366 0.995 0.973 335 333 324 0.994 0.967
167 government = * 878 877 871 0.999 0.992 701 700 699 0.999 0.997
168 military = * 933 921 911 0.987 0.976 654 643 636 0.983 0.972
169 embassy = * 52 52 52 1.000 1.000 50 50 51 1.000 1.020
170 diplomatic = * 73 73 73 1.000 1.000 70 70 71 1.000 1.014
171 # bank 3812 3806 3806 0.998 0.998 393 381 387 0.969 0.985
172 amenity = atm 1574 1573 1572 0.999 0.999 106 99 96 0.934 0.906
173 amenity = bank 2032 2027 2028 0.998 0.998 287 282 289 0.983 1.007
174 amenity = bureau_de_change 206 206 206 1.000 1.000 63 61 62 0.968 0.984
175 # tourism 17715 17517 17125 0.989 0.967 12478 12289 12089 0.985 0.969
176 building = bunker 209 199 197 0.952 0.943 152 143 140 0.941 0.921
177 building = ruins 176 174 168 0.989 0.955 147 145 137 0.986 0.932
178 amenity = fountain 54 53 51 0.981 0.944 46 45 43 0.978 0.935
179 tourism = * 11437 11287 11094 0.987 0.970 8114 7972 7919 0.982 0.976
180 historic = * 7146 7109 6889 0.995 0.964 5261 5226 5056 0.993 0.961
181 memorial = * 2995 2973 2922 0.993 0.976 2387 2366 2321 0.991 0.972
182 ruins = * 287 286 284 0.997 0.990 228 227 220 0.996 0.965
183 information = * 1139 1132 1105 0.994 0.970 423 418 394 0.988 0.931
184 attraction = * 191 190 184 0.995 0.963 157 156 153 0.994 0.975
185 artwork_type = * 1204 1186 1137 0.985 0.944 953 935 892 0.981 0.936
186 # sport 2843 2830 2816 0.995 0.991 1955 1937 1936 0.991 0.990
187 amenity = sanatorium 108 108 108 1.000 1.000 100 99 101 0.990 1.010
188 leisure = * 2711 2699 2684 0.996 0.990 1859 1843 1842 0.991 0.991
189 sport = * 933 928 922 0.995 0.988 631 624 624 0.989 0.989
190 resort = * 185 184 185 0.995 1.000 175 174 175 0.994 1.000
191 # office 5098 5092 5073 0.999 0.995 3665 3653 3630 0.997 0.990
192 office = * 5098 5092 5073 0.999 0.995 3665 3653 3630 0.997 0.990
193 # amenity 39575 24034 26799 0.607 0.677 17420 6344 7761 0.364 0.446
194 amenity = cafe 2587 1435 1658 0.555 0.641 1817 800 973 0.440 0.535
195 amenity = fast_food 881 519 564 0.589 0.640 483 189 221 0.391 0.458
196 amenity = restaurant 640 377 419 0.589 0.655 550 306 343 0.556 0.624
197 amenity = bar 497 233 290 0.469 0.584 449 198 250 0.441 0.557
198 shop = convenience 7876 5751 6171 0.730 0.784 2614 1126 1376 0.431 0.526
199 shop = clothes 1231 572 699 0.465 0.568 744 232 306 0.312 0.411
200 shop = car_repair 1243 426 534 0.343 0.430 990 215 312 0.217 0.315
201 shop = hairdresser 1175 539 672 0.459 0.572 793 261 357 0.329 0.450
202 shop = chemist 1375 1318 1321 0.959 0.961 81 44 45 0.543 0.556
203 shop = supermarket 1146 936 984 0.817 0.859 351 194 224 0.553 0.638
204 shop = car_parts 993 475 598 0.478 0.602 525 119 184 0.227 0.350
205 shop = furniture 828 417 500 0.504 0.604 435 149 183 0.343 0.421
206 shop = hardware 760 354 452 0.466 0.595 547 186 263 0.340 0.481
207 shop = kiosk 405 290 287 0.716 0.709 221 114 118 0.516 0.534
208 shop = doityourself 804 349 424 0.434 0.527 550 159 208 0.289 0.378
209 shop = pet 566 232 283 0.410 0.500 238 79 99 0.332 0.416
210 shop = florist 556 299 347 0.538 0.624 277 94 123 0.339 0.444
211 shop = beauty 533 178 243 0.334 0.456 479 167 218 0.349 0.455
212 shop = mobile_phone 572 466 484 0.815 0.846 123 37 47 0.301 0.382
213 shop = shoes 256 131 147 0.512 0.574 149 49 65 0.329 0.436
214 shop = newsagent 543 508 507 0.936 0.934 59 39 41 0.661 0.695
215 shop = electronics 470 241 296 0.513 0.630 300 98 145 0.327 0.483
216 shop = alcohol 563 378 418 0.671 0.742 207 77 97 0.372 0.469
217 shop = jewelry 350 282 291 0.806 0.831 84 39 43 0.464 0.512
218 shop = mall 415 239 271 0.576 0.653 338 172 199 0.509 0.589
219 shop = butcher 436 212 256 0.486 0.587 232 102 116 0.440 0.500
220 shop = cosmetics 287 121 161 0.422 0.561 158 61 80 0.386 0.506
221 craft = shoemaker 231 169 183 0.732 0.792 66 19 32 0.288 0.485
222 amenity = * 3209 2034 2230 0.634 0.695 2093 1158 1271 0.553 0.607
223 shop = * 8183 4564 5122 0.558 0.626 4352 1610 1945 0.370 0.447
224 clothes = * 259 136 151 0.525 0.583 171 57 68 0.333 0.398
225 club = * 110 71 77 0.645 0.700 109 70 76 0.642 0.697
226 # building 26375 18959 19820 0.719 0.751 15419 9899 10471 0.642 0.679
227 building = yes 19715 14382 15032 0.729 0.762 11757 7755 8188 0.660 0.696
228 building = retail 2145 1502 1647 0.700 0.768 1227 647 779 0.527 0.635
229 building = commercial 624 373 409 0.598 0.655 571 322 357 0.564 0.625
230 building = office 351 252 263 0.718 0.749 332 231 242 0.696 0.729
231 building = house 544 295 304 0.542 0.559 390 197 206 0.505 0.528
232 building = apartments 279 193 189 0.692 0.677 247 163 159 0.660 0.644
233 building = residential 325 98 94 0.302 0.289 221 89 86 0.403 0.389
234 building = construction 187 183 182 0.979 0.973 187 183 182 0.979 0.973
235 building = kiosk 165 141 141 0.855 0.855 52 28 28 0.538 0.538
236 building = * 1669 1263 1270 0.757 0.761 1140 827 835 0.725 0.732
237 building:part = * 195 135 147 0.692 0.754 183 127 139 0.694 0.760
238 entrance = * 195 160 161 0.821 0.826 158 128 130 0.810 0.823
239 # other 643 260 312 0.404 0.485 564 215 255 0.381 0.452
240 # TOTAL 364428 342537 344095 0.940 0.944 125446 108911 110043 0.868 0.877

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 121397 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 120108 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25429 0 0 0 0 0 0 0 32 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
3 addr:city 8531 123762 1 3 0 0 0 0 15 37 0.064 0.935 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2310 35973 0 0 0 1 0 0 0 57 0.060 0.938 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 183 919302 268 0 0 7 0 0 13 437 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 addr2:street 0 628 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 730 2153 1 0 0 0 0 0 0 488 0.216 0.638 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.145
8 to 707 2183 4 0 0 0 0 0 0 374 0.216 0.668 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.114
9 via 12 1776 1 0 0 0 0 0 0 78 0.006 0.951 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.042
10 destination 511 4009 18 1 0 6 0 0 12 373 0.104 0.813 0.004 0.000 0.000 0.001 0.000 0.000 0.002 0.076
11 destination:backward 29 460 0 0 0 0 0 0 4 40 0.054 0.863 0.000 0.000 0.000 0.000 0.000 0.000 0.008 0.075
12 destination:forward 43 475 0 0 0 0 0 0 0 27 0.079 0.872 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.050
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 121397 121397 121397 121397 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 120108 120108 120108 120108 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25461 25429 25429 25429 0.999 0.999 0.999 752 750 750 748 0.997 0.997 0.995
3 addr:city 132349 132312 132297 132296 1.000 1.000 1.000 2356 2346 2344 2338 0.996 0.995 0.992
4 addr:place 38341 38284 38284 38284 0.999 0.999 0.999 1298 1254 1254 1249 0.966 0.966 0.962
5 addr:street 920210 919773 919760 919492 1.000 1.000 0.999 9952 9773 9763 9864 0.982 0.981 0.991
6 addr2:street 628 628 628 628 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 3372 2884 2884 2883 0.855 0.855 0.855 482 368 368 371 0.763 0.763 0.770
8 to 3268 2894 2894 2890 0.886 0.886 0.884 511 388 388 391 0.759 0.759 0.765
9 via 1867 1789 1789 1788 0.958 0.958 0.958 80 67 67 67 0.838 0.838 0.838
10 destination 4930 4557 4545 4527 0.924 0.922 0.918 727 603 597 598 0.829 0.821 0.823
11 destination:backward 533 493 489 489 0.925 0.917 0.917 141 122 121 121 0.865 0.858 0.858
12 destination:forward 545 518 518 518 0.950 0.950 0.950 121 109 109 109 0.901 0.901 0.901
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 178 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 166 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 2 45140 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 369 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 2 4888 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 38469 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 1272 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1 22585 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1 22410 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 4 0 0 0 0 1 0 4 0.000 0.444 0.000 0.000 0.000 0.000 0.111 0.000 0.444
17 place = allotments 0 4 0 0 0 0 1 0 4 0.000 0.444 0.000 0.000 0.000 0.000 0.111 0.000 0.444
18 landuse = allotments 0 4 0 0 0 0 0 0 4 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1 11865 1 2 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 1 11811 1 2 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 3013 0 2 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
23 # suburb 4 85 0 64 0 0 0 0 5 0.025 0.538 0.000 0.405 0.000 0.000 0.000 0.000 0.032
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 25 0 2 0 0 0 0 0 0.000 0.926 0.000 0.074 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 4 37 0 61 0 0 0 0 0 0.039 0.363 0.000 0.598 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 21 0 1 0 0 0 0 0 0.000 0.955 0.000 0.045 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
37 # natural 4 691 0 45 0 0 0 0 5 0.005 0.928 0.000 0.060 0.000 0.000 0.000 0.000 0.007
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 1 105 0 29 0 0 0 0 0 0.007 0.778 0.000 0.215 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 1 492 0 4 0 0 0 0 0 0.002 0.990 0.000 0.008 0.000 0.000 0.000 0.000 0.000
43 natural = * 2 75 0 9 0 0 0 0 5 0.022 0.824 0.000 0.099 0.000 0.000 0.000 0.000 0.055
44 ele = * 0 22 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 5 1 0 6 25 0 0 0 29 0.076 0.015 0.000 0.091 0.379 0.000 0.000 0.000 0.439
46 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
47 waterway = ditch 5 0 0 0 0 0 0 0 9 0.357 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.643
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 24 0 0 0 18 0.000 0.000 0.000 0.000 0.571 0.000 0.000 0.000 0.429
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 1 0 0 0 10 0 0 0 22 0.030 0.000 0.000 0.000 0.303 0.000 0.000 0.000 0.667
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 1 0 8 0 0 0 0 0 0.000 0.111 0.000 0.889 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 7 0 1 0 0 0 0 8 0.000 0.438 0.000 0.062 0.000 0.000 0.000 0.000 0.500
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 6 0 0 0 0 0 0 6 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 # government 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 8 0 3 0 0 0 0 0 0.000 0.727 0.000 0.273 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 8 0 2 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
227 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 152 0 0 0 0 1 0.000 0.000 0.000 0.993 0.000 0.000 0.000 0.000 0.007
240 # TOTAL 15 56860 1 280 25 0 1 0 51 0.000 0.993 0.000 0.005 0.000 0.000 0.000 0.000 0.001

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 178 178 178 1.000 1.000 4 4 4 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 166 166 166 1.000 1.000 4 4 4 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 45146 45146 45146 1.000 1.000 11 10 10 0.909 0.909
8 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
9 place = town 369 369 369 1.000 1.000 6 6 6 1.000 1.000
10 place = village 4890 4890 4890 1.000 1.000 8 8 8 1.000 1.000
11 place = hamlet 38473 38473 38473 1.000 1.000 6 5 5 0.833 0.833
12 place = isolated_dwelling 1272 1272 1272 1.000 1.000 4 4 4 1.000 1.000
13 boundary = administrative 22588 22588 22588 1.000 1.000 11 10 10 0.909 0.909
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 22413 22413 22413 1.000 1.000 10 9 9 0.900 0.900
16 # allotments 9 5 4 0.556 0.444 3 2 1 0.667 0.333
17 place = allotments 9 5 4 0.556 0.444 3 2 1 0.667 0.333
18 landuse = allotments 8 4 4 0.500 0.500 2 1 1 0.500 0.500
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 11870 11869 11868 1.000 1.000 7 6 6 0.857 0.857
21 place = locality 11816 11815 11814 1.000 1.000 7 6 6 0.857 0.857
22 abandoned:place = * 3015 3015 3015 1.000 1.000 5 4 4 0.800 0.800
23 # suburb 158 153 153 0.968 0.968 19 12 12 0.632 0.632
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 27 27 27 1.000 1.000 8 7 7 0.875 0.875
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 102 102 102 1.000 1.000 12 9 9 0.750 0.750
35 residential = * 22 22 22 1.000 1.000 6 6 6 1.000 1.000
36 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
37 # natural 745 740 740 0.993 0.993 13 9 9 0.692 0.692
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
40 landuse = forest 135 135 135 1.000 1.000 3 2 2 0.667 0.667
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 497 497 497 1.000 1.000 7 5 5 0.714 0.714
43 natural = * 91 86 86 0.945 0.945 5 2 2 0.400 0.400
44 ele = * 22 22 22 1.000 1.000 4 4 4 1.000 1.000
45 # water 66 12 37 0.182 0.561 6 3 4 0.500 0.667
46 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
47 waterway = ditch 14 5 5 0.357 0.357 1 1 1 1.000 1.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
50 waterway = canal 42 0 24 0.000 0.571 2 0 1 0.000 0.500
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 8 6 6 0.750 0.750 3 1 1 0.333 0.333
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 33 1 11 0.030 0.333 2 1 2 0.500 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 8 6 6 0.750 0.750 3 1 1 0.333 0.333
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 9 9 9 1.000 1.000 4 4 4 1.000 1.000
73 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 1 1 1 1.000 1.000 1 1 1 1.000 1.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
87 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
88 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 16 8 8 0.500 0.500 6 2 2 0.333 0.333
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
97 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
98 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 12 6 6 0.500 0.500 3 1 1 0.333 0.333
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 2 2 1.000 1.000 1 1 1 1.000 1.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 2 2 1.000 1.000 1 1 1 1.000 1.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
137 # government 2 1 1 0.500 0.500 2 1 1 0.500 0.500
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 1 1 1 1.000 1.000 1 1 1 1.000 1.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 11 11 11 1.000 1.000 3 2 2 0.667 0.667
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
180 historic = * 10 10 10 1.000 1.000 2 1 1 0.500 0.500
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 3 2 2 0.667 0.667 3 2 2 0.667 0.667
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
227 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 153 152 152 0.993 0.993 2 1 1 0.500 0.500
240 # TOTAL 57233 57157 57180 0.999 0.999 43 22 22 0.512 0.512

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 31 0 4 0 0 0 0 0 0.000 0.886 0.000 0.114 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 21 0 3 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 4 0 1 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 4 0 1 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 2 965 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 2 920 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 2 945 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 23 0 7 0 0 0 0 0 0.000 0.767 0.000 0.233 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 22 0 6 0 0 0 0 0 0.000 0.786 0.000 0.214 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 55 0 1 0 0 0 0 0 0.000 0.982 0.000 0.018 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 50 0 1 0 0 0 0 0 0.000 0.980 0.000 0.020 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 2 967 0 11 0 0 0 0 0 0.002 0.987 0.000 0.011 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 35 35 35 1.000 1.000 4 3 3 0.750 0.750
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 1 1 1 1.000 1.000 1 1 1 1.000 1.000
11 place = hamlet 24 24 24 1.000 1.000 3 2 2 0.667 0.667
12 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
13 boundary = administrative 5 5 5 1.000 1.000 3 2 2 0.667 0.667
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 5 5 5 1.000 1.000 3 2 2 0.667 0.667
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 967 967 967 1.000 1.000 14 14 14 1.000 1.000
21 place = locality 922 922 922 1.000 1.000 14 14 14 1.000 1.000
22 abandoned:place = * 947 947 947 1.000 1.000 14 14 14 1.000 1.000
23 # suburb 30 30 30 1.000 1.000 6 4 4 0.667 0.667
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
35 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 56 56 56 1.000 1.000 4 3 3 0.750 0.750
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 51 51 51 1.000 1.000 4 3 3 0.750 0.750
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 1 1 1 1.000 1.000 1 1 1 1.000 1.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 980 980 980 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 471 2891 1 0 5 0 0 0 0 0.140 0.858 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 place = allotments 468 2867 1 0 4 0 0 0 0 0.140 0.858 0.000 0.000 0.001 0.000 0.000 0.000 0.000
18 landuse = allotments 445 2762 0 0 3 0 0 0 0 0.139 0.860 0.000 0.000 0.001 0.000 0.000 0.000 0.000
19 allotments = * 4 32 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 20 1 1 0 0 0 0 141 0.000 0.123 0.006 0.006 0.000 0.000 0.000 0.000 0.865
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 1 0 0 0 0 0 0 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 20 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 1 0 0 0 0 133 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
37 # natural 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 1 0 5 0 0 0 0 9 0.000 0.067 0.000 0.333 0.000 0.000 0.000 0.000 0.600
73 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 3 0 0 0 0 8 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
83 route = * 0 1 0 2 0 0 0 0 0 0.000 0.333 0.000 0.667 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 1 0 5 0 0 0 0 44 0.000 0.020 0.000 0.100 0.000 0.000 0.000 0.000 0.880
88 landuse = industrial 0 1 0 4 0 0 0 0 35 0.000 0.025 0.000 0.100 0.000 0.000 0.000 0.000 0.875
89 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
93 # infrastructure 16 25 0 75 1 1 0 0 508 0.026 0.040 0.000 0.120 0.002 0.002 0.000 0.000 0.812
94 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 8 23 0 3 1 0 0 0 54 0.090 0.258 0.000 0.034 0.011 0.000 0.000 0.000 0.607
97 power = * 0 3 0 1 0 0 0 0 448 0.000 0.007 0.000 0.002 0.000 0.000 0.000 0.000 0.991
98 substation = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 8 0 0 71 0 1 0 0 5 0.094 0.000 0.000 0.835 0.000 0.012 0.000 0.000 0.059
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 1 5 0 12 2 0 2 3 129 0.006 0.032 0.000 0.078 0.013 0.000 0.013 0.019 0.838
112 landuse = education 0 0 0 5 0 0 2 2 25 0.000 0.000 0.000 0.147 0.000 0.000 0.059 0.059 0.735
113 amenity = university 0 0 0 4 0 0 2 2 14 0.000 0.000 0.000 0.182 0.000 0.000 0.091 0.091 0.636
114 amenity = college 0 0 0 3 1 0 0 1 35 0.000 0.000 0.000 0.075 0.025 0.000 0.000 0.025 0.875
115 amenity = school 1 4 0 3 1 0 0 0 53 0.016 0.065 0.000 0.048 0.016 0.000 0.000 0.000 0.855
116 amenity = kindergarten 0 1 0 1 0 0 0 0 14 0.000 0.062 0.000 0.062 0.000 0.000 0.000 0.000 0.875
117 amenity = arts_centre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
127 amenity = hospital 0 0 0 1 0 0 0 0 46 0.000 0.000 0.000 0.021 0.000 0.000 0.000 0.000 0.979
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 1 0 0 0 0 37 0.000 0.000 0.000 0.026 0.000 0.000 0.000 0.000 0.974
137 # government 1 5 0 8 3 3 2 1 129 0.007 0.033 0.000 0.053 0.020 0.020 0.013 0.007 0.849
138 amenity = fire_station 0 2 0 3 2 1 0 0 11 0.000 0.105 0.000 0.158 0.105 0.053 0.000 0.000 0.579
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 1 0 0 1 0 2 0.000 0.000 0.000 0.250 0.000 0.000 0.250 0.000 0.500
141 amenity = post_office 0 0 0 1 0 0 0 0 37 0.000 0.000 0.000 0.026 0.000 0.000 0.000 0.000 0.974
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 2 0 0 0 1 0 0 14 0.000 0.118 0.000 0.000 0.000 0.059 0.000 0.000 0.824
144 amenity = prison 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = theatre 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
152 amenity = social_facility 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 2 1 1 2 1 35 0.000 0.000 0.000 0.048 0.024 0.024 0.048 0.024 0.833
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 2 1 1 1 1 28 0.000 0.000 0.000 0.059 0.029 0.029 0.029 0.029 0.824
168 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 1 0 1 0 0 1 0 15 0.000 0.056 0.000 0.056 0.000 0.000 0.056 0.000 0.833
187 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 1 0 1 0 0 1 0 14 0.000 0.059 0.000 0.059 0.000 0.000 0.059 0.000 0.824
189 sport = * 0 0 0 1 0 0 1 0 9 0.000 0.000 0.000 0.091 0.000 0.000 0.091 0.000 0.818
190 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 1 0 0 0 0 16 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.941
192 office = * 0 0 0 1 0 0 0 0 16 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.941
193 # amenity 0 0 0 1 1 0 0 0 15 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
194 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 1 0 0 0 0 4 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
223 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 2 0 1 1 1 2 0 74 0.012 0.024 0.000 0.012 0.012 0.012 0.024 0.000 0.902
227 building = yes 1 2 0 1 0 1 2 0 59 0.015 0.030 0.000 0.015 0.000 0.015 0.030 0.000 0.894
228 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 building = commercial 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
237 building:part = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 481 2906 1 112 11 4 5 4 1023 0.106 0.639 0.000 0.025 0.002 0.001 0.001 0.001 0.225

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 3368 3363 3367 0.999 1.000 2228 2223 2250 0.998 1.010
17 place = allotments 3340 3336 3339 0.999 1.000 2210 2206 2234 0.998 1.011
18 landuse = allotments 3210 3207 3210 0.999 1.000 2195 2192 2223 0.999 1.013
19 allotments = * 36 36 36 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 163 22 21 0.135 0.129 157 18 17 0.115 0.108
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
26 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 leisure = garden 1 1 0 1.000 0.000 1 1 0 1.000 0.000
33 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 20 20 20 1.000 1.000 16 16 16 1.000 1.000
36 landuse = * 134 1 1 0.007 0.007 132 1 1 0.008 0.008
37 # natural 2 0 0 0.000 0.000 2 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
62 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
73 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 11 3 3 0.273 0.273 6 1 1 0.167 0.167
83 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
87 # industrial 50 6 6 0.120 0.120 49 6 6 0.122 0.122
88 landuse = industrial 40 5 5 0.125 0.125 40 5 5 0.125 0.125
89 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
93 # infrastructure 626 117 118 0.187 0.188 528 116 117 0.220 0.222
94 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 building = service 2 0 0 0.000 0.000 2 0 0 0.000 0.000
96 barrier = * 89 34 35 0.382 0.393 85 33 34 0.388 0.400
97 power = * 452 4 4 0.009 0.009 358 4 4 0.011 0.011
98 substation = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 85 80 80 0.941 0.941 85 80 80 0.941 0.941
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 1 1 0.500 0.500 2 1 1 0.500 0.500
103 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 1 1 0.500 0.500 2 1 1 0.500 0.500
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 154 20 23 0.130 0.149 137 20 23 0.146 0.168
112 landuse = education 34 7 7 0.206 0.206 32 7 7 0.219 0.219
113 amenity = university 22 6 6 0.273 0.273 22 6 6 0.273 0.273
114 amenity = college 40 3 5 0.075 0.125 34 3 5 0.088 0.147
115 amenity = school 62 8 9 0.129 0.145 52 8 9 0.154 0.173
116 amenity = kindergarten 16 2 2 0.125 0.125 16 2 2 0.125 0.125
117 amenity = arts_centre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
118 amenity = music_school 3 0 0 0.000 0.000 3 0 0 0.000 0.000
119 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
120 building = college 3 0 0 0.000 0.000 3 0 0 0.000 0.000
121 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
127 amenity = hospital 47 1 1 0.021 0.021 46 1 1 0.022 0.022
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
130 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
136 healthcare = * 38 1 1 0.026 0.026 37 1 1 0.027 0.027
137 # government 152 19 21 0.125 0.138 148 19 20 0.128 0.135
138 amenity = fire_station 19 6 8 0.316 0.421 19 6 8 0.316 0.421
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 4 2 1 0.500 0.250 3 2 1 0.667 0.333
141 amenity = post_office 38 1 1 0.026 0.026 38 1 1 0.026 0.026
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 17 3 3 0.176 0.176 17 3 3 0.176 0.176
144 amenity = prison 2 1 1 0.500 0.500 2 1 1 0.500 0.500
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 amenity = theatre 2 1 1 0.500 0.500 1 1 1 1.000 1.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
152 amenity = social_facility 5 0 0 0.000 0.000 5 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 42 5 5 0.119 0.119 41 5 4 0.122 0.098
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 5 0 0 0.000 0.000 5 0 0 0.000 0.000
160 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
166 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
167 government = * 34 4 5 0.118 0.147 33 4 4 0.121 0.121
168 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 8 0 0 0.000 0.000 6 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 7 0 0 0.000 0.000 5 0 0 0.000 0.000
174 amenity = bureau_de_change 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 18 3 2 0.167 0.111 18 3 2 0.167 0.111
187 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 leisure = * 17 3 2 0.176 0.118 17 3 2 0.176 0.118
189 sport = * 11 2 1 0.182 0.091 11 2 1 0.182 0.091
190 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
191 # office 17 1 1 0.059 0.059 14 1 1 0.071 0.071
192 office = * 17 1 1 0.059 0.059 14 1 1 0.071 0.071
193 # amenity 17 1 2 0.059 0.118 16 1 2 0.062 0.125
194 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
223 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
226 # building 82 7 6 0.085 0.073 80 7 6 0.087 0.075
227 building = yes 66 7 5 0.106 0.076 64 7 5 0.109 0.078
228 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
229 building = commercial 6 0 0 0.000 0.000 6 0 0 0.000 0.000
230 building = office 5 0 0 0.000 0.000 5 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
237 building:part = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 3 0 0 0.000 0.000 3 0 0 0.000 0.000
240 # TOTAL 4547 3509 3518 0.772 0.774 3264 2362 2393 0.724 0.733

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
11 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
16 # allotments 0 3356 0 0 5 0 0 1 1 0.000 0.998 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 place = allotments 0 3335 0 0 4 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
18 landuse = allotments 0 3201 0 0 3 0 0 1 1 0.000 0.998 0.000 0.000 0.001 0.000 0.000 0.000 0.000
19 allotments = * 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 23 1 6 0 1 0 0 64 0.000 0.242 0.011 0.063 0.000 0.011 0.000 0.000 0.674
24 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 1 0 0 0 0 0 0 5 0.000 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.833
29 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
30 landuse = retail 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 1 0 0 6 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.857
35 residential = * 0 20 0 0 0 0 0 0 2 0.000 0.909 0.000 0.000 0.000 0.000 0.000 0.000 0.091
36 landuse = * 0 1 1 6 0 0 0 0 40 0.000 0.021 0.021 0.125 0.000 0.000 0.000 0.000 0.833
37 # natural 0 0 0 2 0 0 2 0 19 0.000 0.000 0.000 0.087 0.000 0.000 0.087 0.000 0.826
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
42 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
43 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 1 0 1 0 0 0 0 2 0.000 0.250 0.000 0.250 0.000 0.000 0.000 0.000 0.500
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 8 614 106 3 0 0 11 0 54 0.010 0.771 0.133 0.004 0.000 0.000 0.014 0.000 0.068
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 2 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 2 27 0 0 0 0 0 0 0 0.069 0.931 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 4 417 103 0 0 0 5 0 42 0.007 0.730 0.180 0.000 0.000 0.000 0.009 0.000 0.074
64 highway = unclassified 0 42 0 0 0 0 4 0 10 0.000 0.750 0.000 0.000 0.000 0.000 0.071 0.000 0.179
65 highway = residential 0 97 1 0 0 0 0 0 2 0.000 0.970 0.010 0.000 0.000 0.000 0.000 0.000 0.020
66 highway = service 0 8 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 8 1 0 0 0 2 0 0 0.000 0.727 0.091 0.000 0.000 0.000 0.182 0.000 0.000
68 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 15 1 0 0 0 0 0 0 0.000 0.938 0.062 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 1 40 4 0 0 0 2 0 4 0.020 0.784 0.078 0.000 0.000 0.000 0.039 0.000 0.078
72 # public_transport 2 12 0 0 0 0 0 0 9 0.087 0.522 0.000 0.000 0.000 0.000 0.000 0.000 0.391
73 highway = bus_stop 2 6 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 3 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2 12 0 0 0 0 0 0 3 0.118 0.706 0.000 0.000 0.000 0.000 0.000 0.000 0.176
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 2 0 7 0 0 2 0 146 0.000 0.013 0.000 0.045 0.000 0.000 0.013 0.000 0.930
88 landuse = industrial 0 1 0 6 0 0 2 0 132 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.936
89 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 0 0 2 0 0 1 0 14 0.000 0.000 0.000 0.118 0.000 0.000 0.059 0.000 0.824
93 # infrastructure 18 125 20 13 1 1 2 0 552 0.025 0.171 0.027 0.018 0.001 0.001 0.003 0.000 0.754
94 amenity = fuel 16 0 0 0 0 0 0 0 127 0.112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.888
95 building = service 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 37 0 11 1 1 1 0 327 0.000 0.098 0.000 0.029 0.003 0.003 0.003 0.000 0.865
97 power = * 0 1 1 2 0 0 0 0 110 0.000 0.009 0.009 0.018 0.000 0.000 0.000 0.000 0.965
98 substation = * 0 0 1 2 0 0 0 0 68 0.000 0.000 0.014 0.028 0.000 0.000 0.000 0.000 0.958
99 pipeline = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 4 0 1 0 0 1 0 38 0.000 0.091 0.000 0.023 0.000 0.000 0.023 0.000 0.864
101 embankment = * 2 83 19 0 0 0 0 0 2 0.019 0.783 0.179 0.000 0.000 0.000 0.000 0.000 0.019
102 # religion 0 3 0 1 0 0 0 0 7 0.000 0.273 0.000 0.091 0.000 0.000 0.000 0.000 0.636
103 amenity = place_of_worship 0 1 0 1 0 0 0 0 7 0.000 0.111 0.000 0.111 0.000 0.000 0.000 0.000 0.778
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 2 0 1 0 0 0 0 5 0.000 0.250 0.000 0.125 0.000 0.000 0.000 0.000 0.625
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 1 0 0 0 0 7 0.000 0.200 0.000 0.100 0.000 0.000 0.000 0.000 0.700
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 35 1 20 3 3 3 70 738 0.000 0.040 0.001 0.023 0.003 0.003 0.003 0.080 0.845
112 landuse = education 0 1 0 1 0 0 0 0 44 0.000 0.022 0.000 0.022 0.000 0.000 0.000 0.000 0.957
113 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 3 0 4 0 0 0 0 61 0.000 0.044 0.000 0.059 0.000 0.000 0.000 0.000 0.897
115 amenity = school 0 15 1 9 2 1 1 1 379 0.000 0.037 0.002 0.022 0.005 0.002 0.002 0.002 0.927
116 amenity = kindergarten 0 3 0 5 1 0 2 1 200 0.000 0.014 0.000 0.024 0.005 0.000 0.009 0.005 0.943
117 amenity = arts_centre 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 1 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.917
119 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
120 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
121 building = school 0 2 0 1 0 2 0 34 29 0.000 0.029 0.000 0.015 0.000 0.029 0.000 0.500 0.426
122 building = kindergarten 0 11 0 0 0 0 0 33 20 0.000 0.172 0.000 0.000 0.000 0.000 0.000 0.516 0.312
123 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 6 1 5 3 0 0 0 272 0.000 0.021 0.003 0.017 0.010 0.000 0.000 0.000 0.948
127 amenity = hospital 0 0 0 1 1 0 0 0 56 0.000 0.000 0.000 0.017 0.017 0.000 0.000 0.000 0.966
128 amenity = pharmacy 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 0 0 1 2 1 0 0 0 73 0.000 0.000 0.013 0.026 0.013 0.000 0.000 0.000 0.948
130 amenity = doctors 0 6 0 1 1 0 0 0 12 0.000 0.300 0.000 0.050 0.050 0.000 0.000 0.000 0.600
131 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
135 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
136 healthcare = * 0 3 1 4 2 0 0 0 195 0.000 0.015 0.005 0.020 0.010 0.000 0.000 0.000 0.951
137 # government 0 20 0 53 0 1 2 4 293 0.000 0.054 0.000 0.142 0.000 0.003 0.005 0.011 0.786
138 amenity = fire_station 0 2 0 0 0 0 0 0 14 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
141 amenity = post_office 0 8 0 39 0 0 0 0 69 0.000 0.069 0.000 0.336 0.000 0.000 0.000 0.000 0.595
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 2 0 1 0 0 0 0 24 0.000 0.074 0.000 0.037 0.000 0.000 0.000 0.000 0.889
144 amenity = prison 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
145 amenity = courthouse 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 1 0 3 0 0 0 0 11 0.000 0.067 0.000 0.200 0.000 0.000 0.000 0.000 0.733
149 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
152 amenity = social_facility 0 2 0 0 0 0 0 0 13 0.000 0.133 0.000 0.000 0.000 0.000 0.000 0.000 0.867
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 2 0 4 0 0 0 3 81 0.000 0.022 0.000 0.044 0.000 0.000 0.000 0.033 0.900
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 1 0 0 0 0 0 0 14 0.000 0.067 0.000 0.000 0.000 0.000 0.000 0.000 0.933
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 1 0 0 2 0.000 0.000 0.000 0.250 0.000 0.250 0.000 0.000 0.500
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
166 landuse = military 0 0 0 0 0 0 2 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.286 0.000 0.714
167 government = * 0 1 0 3 0 0 0 2 52 0.000 0.017 0.000 0.052 0.000 0.000 0.000 0.034 0.897
168 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 1 0 9 0 0 0 0 53 0.000 0.016 0.000 0.143 0.000 0.000 0.000 0.000 0.841
172 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 1 0 9 0 0 0 0 37 0.000 0.021 0.000 0.191 0.000 0.000 0.000 0.000 0.787
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 4 0 2 2 0 0 1 36 0.000 0.089 0.000 0.044 0.044 0.000 0.000 0.022 0.800
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 4 0 2 2 0 0 0 32 0.000 0.100 0.000 0.050 0.050 0.000 0.000 0.000 0.800
180 historic = * 0 0 0 0 1 0 0 1 5 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.143 0.714
181 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 # sport 0 1 1 3 0 0 0 0 44 0.000 0.020 0.020 0.061 0.000 0.000 0.000 0.000 0.898
187 amenity = sanatorium 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 1 1 3 0 0 0 0 39 0.000 0.023 0.023 0.068 0.000 0.000 0.000 0.000 0.886
189 sport = * 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
190 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
191 # office 0 2 1 2 0 0 0 0 100 0.000 0.019 0.010 0.019 0.000 0.000 0.000 0.000 0.952
192 office = * 0 2 1 2 0 0 0 0 100 0.000 0.019 0.010 0.019 0.000 0.000 0.000 0.000 0.952
193 # amenity 16 11 0 4 1 0 0 3 206 0.066 0.046 0.000 0.017 0.004 0.000 0.000 0.012 0.855
194 amenity = cafe 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
196 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 6 1 0 0 0 0 0 0 77 0.071 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.917
199 shop = clothes 0 0 0 1 0 0 0 1 4 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.167 0.667
200 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
202 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
208 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
219 shop = butcher 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 0 1 0 0 0 0 0 0 11 0.000 0.083 0.000 0.000 0.000 0.000 0.000 0.000 0.917
223 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
224 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 3 8 1 18 2 1 0 1 345 0.008 0.021 0.003 0.047 0.005 0.003 0.000 0.003 0.910
227 building = yes 1 8 1 13 1 0 0 1 247 0.004 0.029 0.004 0.048 0.004 0.000 0.000 0.004 0.908
228 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
229 building = commercial 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
230 building = office 0 0 0 3 0 1 0 0 13 0.000 0.000 0.000 0.176 0.000 0.059 0.000 0.000 0.765
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 0 0 0 1 0 0 0 16 0.000 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.941
237 building:part = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
240 # TOTAL 26 4069 111 125 14 6 20 77 2279 0.004 0.605 0.017 0.019 0.002 0.001 0.003 0.011 0.339

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
11 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
12 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
13 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
16 # allotments 3363 3356 3362 0.998 1.000 2367 2360 2245 0.997 0.948
17 place = allotments 3339 3335 3339 0.999 1.000 2345 2341 2232 0.998 0.952
18 landuse = allotments 3206 3201 3205 0.998 1.000 2227 2222 2218 0.998 0.996
19 allotments = * 36 36 36 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 95 31 30 0.326 0.316 90 27 26 0.300 0.289
24 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
25 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 6 1 1 0.167 0.167 6 1 1 0.167 0.167
29 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
30 landuse = retail 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
32 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 place = * 7 1 1 0.143 0.143 6 1 1 0.167 0.167
35 residential = * 22 20 20 0.909 0.909 18 16 16 0.889 0.889
36 landuse = * 48 8 7 0.167 0.146 48 8 7 0.167 0.146
37 # natural 23 4 2 0.174 0.087 23 4 2 0.174 0.087
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
42 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
43 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 4 2 2 0.500 0.500 4 2 2 0.500 0.500
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 3 2 2 0.667 0.667 3 2 2 0.667 0.667
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 796 742 625 0.932 0.785 256 243 198 0.949 0.773
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 2 2 1.000 1.000 1 1 1 1.000 1.000
62 highway = secondary 29 29 29 1.000 1.000 7 7 7 1.000 1.000
63 highway = tertiary 571 529 421 0.926 0.737 151 139 98 0.921 0.649
64 highway = unclassified 56 46 42 0.821 0.750 32 29 27 0.906 0.844
65 highway = residential 100 98 97 0.980 0.970 63 61 60 0.968 0.952
66 highway = service 8 8 8 1.000 1.000 4 4 4 1.000 1.000
67 highway = track 11 11 8 1.000 0.727 10 10 8 1.000 0.800
68 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 16 16 15 1.000 0.938 13 13 12 1.000 0.923
71 bridge = * 51 47 41 0.922 0.804 40 38 32 0.950 0.800
72 # public_transport 23 14 14 0.609 0.609 11 5 5 0.455 0.455
73 highway = bus_stop 8 8 8 1.000 1.000 5 5 5 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 3 3 3 1.000 1.000 2 2 2 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 17 14 14 0.824 0.824 6 5 5 0.833 0.833
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
87 # industrial 157 11 9 0.070 0.057 153 11 9 0.072 0.059
88 landuse = industrial 141 9 7 0.064 0.050 138 9 7 0.065 0.051
89 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 17 3 2 0.176 0.118 16 3 2 0.188 0.125
93 # infrastructure 732 179 158 0.245 0.216 599 98 91 0.164 0.152
94 amenity = fuel 143 16 16 0.112 0.112 111 16 16 0.144 0.144
95 building = service 6 0 0 0.000 0.000 6 0 0 0.000 0.000
96 barrier = * 378 50 50 0.132 0.132 376 49 49 0.130 0.130
97 power = * 114 4 3 0.035 0.026 105 4 3 0.038 0.029
98 substation = * 71 3 2 0.042 0.028 71 3 2 0.042 0.028
99 pipeline = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
100 man_made = * 44 6 5 0.136 0.114 34 5 4 0.147 0.118
101 embankment = * 106 104 85 0.981 0.802 26 25 20 0.962 0.769
102 # religion 11 4 4 0.364 0.364 11 4 4 0.364 0.364
103 amenity = place_of_worship 9 2 2 0.222 0.222 9 2 2 0.222 0.222
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 8 3 3 0.375 0.375 8 3 3 0.375 0.375
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 10 3 3 0.300 0.300 10 3 3 0.300 0.300
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 873 62 131 0.071 0.150 867 62 131 0.072 0.151
112 landuse = education 46 2 2 0.043 0.043 45 2 2 0.044 0.044
113 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
114 amenity = college 68 7 7 0.103 0.103 64 7 7 0.109 0.109
115 amenity = school 409 27 28 0.066 0.068 409 27 28 0.066 0.068
116 amenity = kindergarten 212 10 10 0.047 0.047 211 10 10 0.047 0.047
117 amenity = arts_centre 11 0 0 0.000 0.000 11 0 0 0.000 0.000
118 amenity = music_school 12 0 1 0.000 0.083 12 0 1 0.000 0.083
119 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
120 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
121 building = school 68 5 39 0.074 0.574 68 5 39 0.074 0.574
122 building = kindergarten 64 11 44 0.172 0.688 64 11 44 0.172 0.688
123 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
124 office = educational_institution 5 0 0 0.000 0.000 4 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 287 12 14 0.042 0.049 248 11 13 0.044 0.052
127 amenity = hospital 58 1 2 0.017 0.034 58 1 2 0.017 0.034
128 amenity = pharmacy 107 0 0 0.000 0.000 98 0 0 0.000 0.000
129 amenity = clinic 77 3 3 0.039 0.039 50 3 3 0.060 0.060
130 amenity = doctors 20 7 8 0.350 0.400 19 6 7 0.316 0.368
131 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
132 amenity = veterinary 4 0 0 0.000 0.000 4 0 0 0.000 0.000
133 building = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
134 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
135 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
136 healthcare = * 205 8 9 0.039 0.044 171 7 8 0.041 0.047
137 # government 373 76 78 0.204 0.209 364 66 68 0.181 0.187
138 amenity = fire_station 16 2 2 0.125 0.125 16 2 2 0.125 0.125
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 14 1 1 0.071 0.071 14 1 1 0.071 0.071
141 amenity = post_office 116 47 47 0.405 0.405 107 37 37 0.346 0.346
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 27 3 3 0.111 0.111 27 3 3 0.111 0.111
144 amenity = prison 3 2 2 0.667 0.667 3 2 2 0.667 0.667
145 amenity = courthouse 4 1 1 0.250 0.250 4 1 1 0.250 0.250
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 15 4 4 0.267 0.267 15 4 4 0.267 0.267
149 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 18 2 2 0.111 0.111 18 2 2 0.111 0.111
152 amenity = social_facility 15 2 2 0.133 0.133 15 2 2 0.133 0.133
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 amenity = vehicle_inspection 6 0 0 0.000 0.000 6 0 0 0.000 0.000
156 office = government 90 6 9 0.067 0.100 90 6 9 0.067 0.100
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 office = research 15 1 1 0.067 0.067 15 1 1 0.067 0.067
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 4 2 2 0.500 0.500 4 2 2 0.500 0.500
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
165 building = public 13 0 1 0.000 0.077 13 0 1 0.000 0.077
166 landuse = military 7 2 0 0.286 0.000 7 2 0 0.286 0.000
167 government = * 58 4 6 0.069 0.103 58 4 6 0.069 0.103
168 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 63 10 10 0.159 0.159 63 10 10 0.159 0.159
172 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
173 amenity = bank 47 10 10 0.213 0.213 47 10 10 0.213 0.213
174 amenity = bureau_de_change 7 0 0 0.000 0.000 7 0 0 0.000 0.000
175 # tourism 45 6 9 0.133 0.200 45 6 9 0.133 0.200
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 40 6 8 0.150 0.200 40 6 8 0.150 0.200
180 historic = * 7 0 2 0.000 0.286 7 0 2 0.000 0.286
181 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
186 # sport 49 5 4 0.102 0.082 49 5 4 0.102 0.082
187 amenity = sanatorium 5 0 0 0.000 0.000 5 0 0 0.000 0.000
188 leisure = * 44 5 4 0.114 0.091 44 5 4 0.114 0.091
189 sport = * 18 2 2 0.111 0.111 18 2 2 0.111 0.111
190 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
191 # office 105 5 4 0.048 0.038 101 5 4 0.050 0.040
192 office = * 105 5 4 0.048 0.038 101 5 4 0.050 0.040
193 # amenity 241 31 35 0.129 0.145 222 31 33 0.140 0.149
194 amenity = cafe 16 0 0 0.000 0.000 15 0 0 0.000 0.000
195 amenity = fast_food 4 2 2 0.500 0.500 4 2 2 0.500 0.500
196 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
197 amenity = bar 5 0 0 0.000 0.000 5 0 0 0.000 0.000
198 shop = convenience 84 7 7 0.083 0.083 78 7 7 0.090 0.090
199 shop = clothes 6 1 2 0.167 0.333 6 1 2 0.167 0.333
200 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
201 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
202 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
203 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
204 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
205 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
206 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
207 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
208 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
217 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
218 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
219 shop = butcher 1 1 1 1.000 1.000 1 1 1 1.000 1.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
222 amenity = * 12 1 1 0.083 0.083 12 1 1 0.083 0.083
223 shop = * 53 9 11 0.170 0.208 47 9 10 0.191 0.213
224 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
225 club = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
226 # building 379 31 33 0.082 0.087 377 30 32 0.080 0.085
227 building = yes 272 23 24 0.085 0.088 271 22 23 0.081 0.085
228 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
229 building = commercial 15 1 1 0.067 0.067 15 1 1 0.067 0.067
230 building = office 17 4 4 0.235 0.235 17 4 4 0.235 0.235
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
236 building = * 17 0 1 0.000 0.059 17 0 1 0.000 0.059
237 building:part = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 7 1 0 0.143 0.000 7 1 0 0.143 0.000
240 # TOTAL 6727 4357 4317 0.648 0.642 5026 2836 2744 0.564 0.546

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 3360 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 3337 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 3203 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 20 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 20 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 27 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 27 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 3360 0 1 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 3361 3360 3360 1.000 1.000 7 6 5 0.857 0.714
17 place = allotments 3338 3337 3337 1.000 1.000 7 6 5 0.857 0.714
18 landuse = allotments 3204 3203 3203 1.000 1.000 7 6 5 0.857 0.714
19 allotments = * 36 36 36 1.000 1.000 2 2 1 1.000 0.500
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 20 20 20 1.000 1.000 2 2 1 1.000 0.500
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 20 20 20 1.000 1.000 2 2 1 1.000 0.500
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 27 27 27 1.000 1.000 2 2 1 1.000 0.500
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 27 27 27 1.000 1.000 2 2 1 1.000 0.500
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 3362 3361 3361 1.000 1.000 7 6 5 0.857 0.714

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 127 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 118 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 0 0 0 0 0 0 0 4999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 938 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 0 0 0 0 0 0 0 724 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 4691 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1708 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 145 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 70 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = yes 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 0 0 0 0 0 0 0 5009 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 3 0 0 0.000 0.000 1 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 127 0 0 0.000 0.000 6 0 0 0.000 0.000
88 landuse = industrial 118 0 0 0.000 0.000 4 0 0 0.000 0.000
89 building = industrial 8 0 0 0.000 0.000 3 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 8 0 0 0.000 0.000 2 0 0 0.000 0.000
93 # infrastructure 4999 0 0 0.000 0.000 40 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 938 0 0 0.000 0.000 24 0 0 0.000 0.000
96 barrier = * 724 0 0 0.000 0.000 8 0 0 0.000 0.000
97 power = * 4691 0 0 0.000 0.000 31 0 0 0.000 0.000
98 substation = * 1708 0 0 0.000 0.000 25 0 0 0.000 0.000
99 pipeline = * 145 0 0 0.000 0.000 6 0 0 0.000 0.000
100 man_made = * 13 0 0 0.000 0.000 5 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 2 0 0 0.000 0.000 2 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 historic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 70 0 0 0.000 0.000 12 0 0 0.000 0.000
227 building = yes 30 0 0 0.000 0.000 10 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 40 0 0 0.000 0.000 5 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 5009 0 0 0.000 0.000 45 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 place = allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 5 0 0 0 0 349 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
24 landuse = cemetery 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 0 0 4 0 0 0 0 53 0.000 0.000 0.000 0.070 0.000 0.000 0.000 0.000 0.930
26 landuse = construction 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 88 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = residential 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 1 0 0 0 0 17 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.000 0.944
31 leisure = park 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 # natural 0 0 0 0 0 0 0 0 450 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 0 420 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 0 0 0 0 0 405 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = unclassified 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 130 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 261 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 9 0 1265 20 0 6 0 11030 0.000 0.001 0.000 0.103 0.002 0.000 0.000 0.000 0.895
73 highway = bus_stop 0 0 0 637 9 0 0 0 4315 0.000 0.000 0.000 0.128 0.002 0.000 0.000 0.000 0.870
74 type = route 0 0 0 0 0 0 0 0 79 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = route_master 0 8 0 0 0 0 3 0 428 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.975
76 type = disused:route 0 0 0 0 0 0 0 0 74 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 type = public_transport 0 1 0 0 0 0 0 0 680 0.000 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.999
78 building = train_station 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 1 0 1265 20 0 0 0 8294 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
83 route = * 0 0 0 0 0 0 3 0 1047 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
84 route_master = * 0 8 0 0 0 0 3 0 468 0.000 0.017 0.000 0.000 0.000 0.000 0.006 0.000 0.977
85 railway = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 0 0 2 0 0 1 0 548 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.995
88 landuse = industrial 0 0 0 2 0 0 1 0 339 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.991
89 building = industrial 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 0 0 0 0 0 0 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 69 0 494 41 3 0 2 4051 0.000 0.015 0.000 0.106 0.009 0.001 0.000 0.000 0.869
94 amenity = fuel 0 0 0 6 0 0 0 1 1012 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.001 0.993
95 building = service 0 0 0 321 34 0 0 1 622 0.000 0.000 0.000 0.328 0.035 0.000 0.000 0.001 0.636
96 barrier = * 0 0 0 2 5 0 0 0 744 0.000 0.000 0.000 0.003 0.007 0.000 0.000 0.000 0.991
97 power = * 0 69 0 404 38 0 0 1 2104 0.000 0.026 0.000 0.154 0.015 0.000 0.000 0.000 0.804
98 substation = * 0 0 0 467 31 3 0 1 1309 0.000 0.000 0.000 0.258 0.017 0.002 0.000 0.001 0.723
99 pipeline = * 0 0 0 84 2 3 0 0 63 0.000 0.000 0.000 0.553 0.013 0.020 0.000 0.000 0.414
100 man_made = * 0 0 0 0 1 0 0 0 587 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
101 embankment = * 0 0 0 0 0 0 0 0 93 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 1 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.050 0.000 0.950
103 amenity = place_of_worship 0 0 0 0 0 0 1 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.833
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 religion = * 0 0 0 0 0 0 1 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.053 0.000 0.947
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 3 0 0 0 0 0 0 331 0.000 0.009 0.000 0.000 0.000 0.000 0.000 0.000 0.991
112 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
113 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 2 0 0 0 0 0 0 20 0.000 0.091 0.000 0.000 0.000 0.000 0.000 0.000 0.909
115 amenity = school 0 0 0 0 0 0 0 0 44 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 1 0 0 0 0 0 0 10 0.000 0.091 0.000 0.000 0.000 0.000 0.000 0.000 0.909
122 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 132 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 1 0 1 1 2 0 0 2852 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.998
127 amenity = hospital 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = pharmacy 0 0 0 1 0 2 0 0 1627 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
129 amenity = clinic 0 1 0 0 1 0 0 0 90 0.000 0.011 0.000 0.000 0.011 0.000 0.000 0.000 0.978
130 amenity = doctors 0 0 0 0 0 0 0 0 57 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 50 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 emergency = * 0 0 0 0 0 0 0 0 944 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 1 1 2 0 0 1827 0.000 0.000 0.000 0.001 0.001 0.001 0.000 0.000 0.998
137 # government 0 1269 0 222 0 4 2 0 848 0.000 0.541 0.000 0.095 0.000 0.002 0.001 0.000 0.362
138 amenity = fire_station 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = townhall 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = post_office 0 458 0 120 0 0 0 0 324 0.000 0.508 0.000 0.133 0.000 0.000 0.000 0.000 0.359
142 amenity = post_box 0 810 0 100 0 3 0 0 77 0.000 0.818 0.000 0.101 0.000 0.003 0.000 0.000 0.078
143 amenity = police 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 1 0 0 1 0 47 0.000 0.000 0.000 0.020 0.000 0.000 0.020 0.000 0.959
149 amenity = theatre 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 1 0 1 0 0 1 0 73 0.000 0.013 0.000 0.013 0.000 0.000 0.013 0.000 0.961
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 office = foundation 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 1 0 0 4 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.800
165 building = public 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 1 0 0 0 0 48 0.000 0.000 0.000 0.020 0.000 0.000 0.000 0.000 0.980
168 military = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 31 3 1 36 54 11 0 0 3725 0.008 0.001 0.000 0.009 0.014 0.003 0.000 0.000 0.965
172 amenity = atm 29 3 1 36 54 6 0 0 2504 0.011 0.001 0.000 0.014 0.021 0.002 0.000 0.000 0.951
173 amenity = bank 2 0 0 0 0 5 0 0 1028 0.002 0.000 0.000 0.000 0.000 0.005 0.000 0.000 0.993
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 193 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 1 0 0 0 0 0 0 784 0.000 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.999
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 tourism = * 0 1 0 0 0 0 0 0 767 0.000 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.999
180 historic = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 artwork_type = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 # sport 0 0 0 0 0 0 0 0 245 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 0 0 0 0 0 0 0 234 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 sport = * 0 0 0 0 0 0 0 0 62 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 resort = * 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 1 0 2 0 0 0 0 827 0.000 0.001 0.000 0.002 0.000 0.000 0.000 0.000 0.996
192 office = * 0 1 0 2 0 0 0 0 827 0.000 0.001 0.000 0.002 0.000 0.000 0.000 0.000 0.996
193 # amenity 11 11 0 38 92 4 51 0 12245 0.001 0.001 0.000 0.003 0.007 0.000 0.004 0.000 0.983
194 amenity = cafe 0 0 0 1 0 0 0 0 381 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
195 amenity = fast_food 0 1 0 0 0 0 0 0 318 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
196 amenity = restaurant 0 0 0 0 0 0 0 0 55 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 0 0 3 0 1 1 0 2995 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
199 shop = clothes 0 0 0 0 0 0 0 0 419 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = car_repair 0 1 0 0 1 0 0 0 241 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.992
201 shop = hairdresser 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = chemist 0 0 0 0 0 0 0 0 576 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 1 0 0 575 0.000 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.998
204 shop = car_parts 0 0 0 0 0 0 0 0 322 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 95 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 81 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 2 0 12 1 0 0 0 96 0.000 0.018 0.000 0.108 0.009 0.000 0.000 0.000 0.865
208 shop = doityourself 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 304 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 103 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 323 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = newsagent 0 1 0 7 0 0 4 0 87 0.000 0.010 0.000 0.071 0.000 0.000 0.040 0.000 0.879
215 shop = electronics 0 0 0 0 0 0 0 0 119 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 121 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 278 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 0 0 0 0 77 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = butcher 0 1 0 0 0 0 0 0 105 0.000 0.009 0.000 0.000 0.000 0.000 0.000 0.000 0.991
220 shop = cosmetics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 11 2 0 2 90 2 0 0 1802 0.006 0.001 0.000 0.001 0.047 0.001 0.000 0.000 0.944
223 shop = * 0 4 0 13 0 0 46 0 2283 0.000 0.002 0.000 0.006 0.000 0.000 0.020 0.000 0.973
224 clothes = * 0 0 0 0 0 0 0 0 193 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 148 0 51 0 1 3 1 3106 0.000 0.045 0.000 0.015 0.000 0.000 0.001 0.000 0.938
227 building = yes 1 140 0 35 0 0 1 1 1780 0.001 0.072 0.000 0.018 0.000 0.000 0.001 0.001 0.909
228 building = retail 0 0 0 4 0 1 2 0 733 0.000 0.000 0.000 0.005 0.000 0.001 0.003 0.000 0.991
229 building = commercial 0 4 0 0 0 0 0 0 44 0.000 0.083 0.000 0.000 0.000 0.000 0.000 0.000 0.917
230 building = office 0 0 0 1 0 0 0 0 29 0.000 0.000 0.000 0.033 0.000 0.000 0.000 0.000 0.967
231 building = house 0 1 0 0 0 0 0 0 13 0.000 0.071 0.000 0.000 0.000 0.000 0.000 0.000 0.929
232 building = apartments 0 0 0 0 0 0 0 0 226 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = kiosk 0 1 0 0 0 0 0 0 75 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
236 building = * 0 2 0 10 0 0 0 0 128 0.000 0.014 0.000 0.071 0.000 0.000 0.000 0.000 0.914
237 building:part = * 0 0 0 1 0 0 0 0 50 0.000 0.000 0.000 0.020 0.000 0.000 0.000 0.000 0.980
238 entrance = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 42 1365 1 2057 208 24 61 2 37615 0.001 0.033 0.000 0.050 0.005 0.001 0.001 0.000 0.909

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 8 0 0 0.000 0.000 8 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
17 place = allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
18 landuse = allotments 11 0 0 0.000 0.000 5 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 354 5 5 0.014 0.014 252 3 3 0.012 0.012
24 landuse = cemetery 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = commercial 57 4 4 0.070 0.070 26 3 3 0.115 0.115
26 landuse = construction 31 0 0 0.000 0.000 27 0 0 0.000 0.000
27 landuse = farmland 10 0 0 0.000 0.000 8 0 0 0.000 0.000
28 landuse = farmyard 88 0 0 0.000 0.000 48 0 0 0.000 0.000
29 landuse = residential 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 landuse = retail 18 1 1 0.056 0.056 17 1 1 0.059 0.059
31 leisure = park 13 0 0 0.000 0.000 13 0 0 0.000 0.000
32 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
33 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
34 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
35 residential = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
36 landuse = * 107 0 0 0.000 0.000 95 0 0 0.000 0.000
37 # natural 450 0 0 0.000 0.000 42 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 19 0 0 0.000 0.000 12 0 0 0.000 0.000
42 boundary = * 420 0 0 0.000 0.000 22 0 0 0.000 0.000
43 natural = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
44 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
45 # water 56 0 0 0.000 0.000 15 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 13 0 0 0.000 0.000 9 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 42 0 0 0.000 0.000 5 0 0 0.000 0.000
56 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
57 water = * 12 0 0 0.000 0.000 8 0 0 0.000 0.000
58 # highway 405 0 0 0.000 0.000 18 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
64 highway = unclassified 3 0 0 0.000 0.000 3 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 14 0 0 0.000 0.000 3 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 130 0 0 0.000 0.000 12 0 0 0.000 0.000
71 bridge = * 261 0 0 0.000 0.000 6 0 0 0.000 0.000
72 # public_transport 12330 1280 1294 0.104 0.105 181 5 4 0.028 0.022
73 highway = bus_stop 4961 637 646 0.128 0.130 72 2 3 0.028 0.042
74 type = route 79 0 0 0.000 0.000 6 0 0 0.000 0.000
75 type = route_master 439 11 8 0.025 0.018 28 2 1 0.071 0.036
76 type = disused:route 74 0 0 0.000 0.000 3 0 0 0.000 0.000
77 type = public_transport 681 1 1 0.001 0.001 7 1 1 0.143 0.143
78 building = train_station 30 0 0 0.000 0.000 8 0 0 0.000 0.000
79 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
80 amenity = bus_station 56 0 0 0.000 0.000 23 0 0 0.000 0.000
81 amenity = ferry_terminal 8 0 0 0.000 0.000 4 0 0 0.000 0.000
82 public_transport = * 9580 1266 1286 0.132 0.134 105 3 4 0.029 0.038
83 route = * 1050 3 0 0.003 0.000 56 2 0 0.036 0.000
84 route_master = * 479 11 8 0.023 0.017 29 2 1 0.069 0.034
85 railway = * 1290 0 0 0.000 0.000 25 0 0 0.000 0.000
86 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
87 # industrial 551 3 2 0.005 0.004 300 2 1 0.007 0.003
88 landuse = industrial 342 3 2 0.009 0.006 211 2 1 0.009 0.005
89 building = industrial 107 0 0 0.000 0.000 81 0 0 0.000 0.000
90 building = warehouse 23 0 0 0.000 0.000 13 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 156 0 0 0.000 0.000 79 0 0 0.000 0.000
93 # infrastructure 4660 566 609 0.121 0.131 644 16 19 0.025 0.030
94 amenity = fuel 1019 6 7 0.006 0.007 75 3 4 0.040 0.053
95 building = service 978 321 356 0.328 0.364 91 8 9 0.088 0.099
96 barrier = * 751 2 7 0.003 0.009 176 1 1 0.006 0.006
97 power = * 2616 473 512 0.181 0.196 188 9 9 0.048 0.048
98 substation = * 1811 470 502 0.260 0.277 114 12 13 0.105 0.114
99 pipeline = * 152 87 89 0.572 0.586 27 4 5 0.148 0.185
100 man_made = * 588 0 1 0.000 0.002 256 0 1 0.000 0.004
101 embankment = * 93 0 0 0.000 0.000 4 0 0 0.000 0.000
102 # religion 20 1 0 0.050 0.000 17 1 0 0.059 0.000
103 amenity = place_of_worship 6 1 0 0.167 0.000 6 1 0 0.167 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 3 0 0 0.000 0.000 2 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 religion = * 19 1 0 0.053 0.000 17 1 0 0.059 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 334 3 3 0.009 0.009 202 3 3 0.015 0.015
112 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
113 amenity = university 37 0 0 0.000 0.000 17 0 0 0.000 0.000
114 amenity = college 22 2 2 0.091 0.091 16 2 2 0.125 0.125
115 amenity = school 44 0 0 0.000 0.000 35 0 0 0.000 0.000
116 amenity = kindergarten 28 0 0 0.000 0.000 24 0 0 0.000 0.000
117 amenity = arts_centre 6 0 0 0.000 0.000 5 0 0 0.000 0.000
118 amenity = music_school 4 0 0 0.000 0.000 4 0 0 0.000 0.000
119 building = university 27 0 0 0.000 0.000 10 0 0 0.000 0.000
120 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
121 building = school 11 1 1 0.091 0.091 11 1 1 0.091 0.091
122 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 building = dormitory 132 0 0 0.000 0.000 97 0 0 0.000 0.000
124 office = educational_institution 4 0 0 0.000 0.000 4 0 0 0.000 0.000
125 faculty = * 20 0 0 0.000 0.000 3 0 0 0.000 0.000
126 # healthcare 2857 4 5 0.001 0.002 632 4 5 0.006 0.008
127 amenity = hospital 45 0 0 0.000 0.000 36 0 0 0.000 0.000
128 amenity = pharmacy 1630 3 3 0.002 0.002 360 3 3 0.008 0.008
129 amenity = clinic 92 1 2 0.011 0.022 66 1 2 0.015 0.030
130 amenity = doctors 57 0 0 0.000 0.000 40 0 0 0.000 0.000
131 amenity = dentist 50 0 0 0.000 0.000 49 0 0 0.000 0.000
132 amenity = veterinary 24 0 0 0.000 0.000 22 0 0 0.000 0.000
133 building = hospital 22 0 0 0.000 0.000 14 0 0 0.000 0.000
134 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
135 emergency = * 944 0 0 0.000 0.000 73 0 0 0.000 0.000
136 healthcare = * 1831 3 4 0.002 0.002 506 3 4 0.006 0.008
137 # government 2345 1497 1495 0.638 0.638 386 9 7 0.023 0.018
138 amenity = fire_station 42 0 0 0.000 0.000 22 0 0 0.000 0.000
139 amenity = ranger_station 24 0 0 0.000 0.000 21 0 0 0.000 0.000
140 amenity = townhall 7 0 0 0.000 0.000 7 0 0 0.000 0.000
141 amenity = post_office 902 578 578 0.641 0.641 30 3 3 0.100 0.100
142 amenity = post_box 990 913 913 0.922 0.922 12 3 3 0.250 0.250
143 amenity = police 53 0 0 0.000 0.000 38 0 0 0.000 0.000
144 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 amenity = courthouse 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 amenity = customs 3 0 0 0.000 0.000 2 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 49 2 1 0.041 0.020 41 2 1 0.049 0.024
149 amenity = theatre 4 0 0 0.000 0.000 4 0 0 0.000 0.000
150 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
151 amenity = community_centre 30 0 0 0.000 0.000 26 0 0 0.000 0.000
152 amenity = social_facility 18 0 0 0.000 0.000 17 0 0 0.000 0.000
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 8 0 0 0.000 0.000 8 0 0 0.000 0.000
155 amenity = vehicle_inspection 46 0 0 0.000 0.000 41 0 0 0.000 0.000
156 office = government 76 3 2 0.039 0.026 65 3 2 0.046 0.031
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 5 0 0 0.000 0.000 5 0 0 0.000 0.000
159 office = research 18 0 0 0.000 0.000 13 0 0 0.000 0.000
160 office = forestry 2 0 0 0.000 0.000 2 0 0 0.000 0.000
161 office = energy_supplier 12 0 0 0.000 0.000 5 0 0 0.000 0.000
162 office = utility 2 0 0 0.000 0.000 2 0 0 0.000 0.000
163 office = foundation 5 0 0 0.000 0.000 5 0 0 0.000 0.000
164 office = notary 5 1 1 0.200 0.200 4 1 1 0.250 0.250
165 building = public 30 0 0 0.000 0.000 27 0 0 0.000 0.000
166 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
167 government = * 49 1 1 0.020 0.020 42 1 1 0.024 0.024
168 military = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 3861 82 135 0.021 0.035 177 14 16 0.079 0.090
172 amenity = atm 2633 75 128 0.028 0.049 136 12 14 0.088 0.103
173 amenity = bank 1035 7 7 0.007 0.007 79 5 5 0.063 0.063
174 amenity = bureau_de_change 193 0 0 0.000 0.000 33 0 0 0.000 0.000
175 # tourism 785 1 1 0.001 0.001 640 1 1 0.002 0.002
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 3 0 0 0.000 0.000 3 0 0 0.000 0.000
179 tourism = * 768 1 1 0.001 0.001 625 1 1 0.002 0.002
180 historic = * 15 0 0 0.000 0.000 13 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 83 0 0 0.000 0.000 48 0 0 0.000 0.000
184 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
185 artwork_type = * 5 0 0 0.000 0.000 4 0 0 0.000 0.000
186 # sport 245 0 0 0.000 0.000 204 0 0 0.000 0.000
187 amenity = sanatorium 19 0 0 0.000 0.000 18 0 0 0.000 0.000
188 leisure = * 234 0 0 0.000 0.000 195 0 0 0.000 0.000
189 sport = * 62 0 0 0.000 0.000 51 0 0 0.000 0.000
190 resort = * 34 0 0 0.000 0.000 32 0 0 0.000 0.000
191 # office 830 3 3 0.004 0.004 332 3 3 0.009 0.009
192 office = * 830 3 3 0.004 0.004 332 3 3 0.009 0.009
193 # amenity 12452 115 156 0.009 0.013 4272 19 19 0.004 0.004
194 amenity = cafe 382 1 1 0.003 0.003 277 1 1 0.004 0.004
195 amenity = fast_food 319 1 1 0.003 0.003 156 1 1 0.006 0.006
196 amenity = restaurant 55 0 0 0.000 0.000 52 0 0 0.000 0.000
197 amenity = bar 40 0 0 0.000 0.000 35 0 0 0.000 0.000
198 shop = convenience 3000 5 4 0.002 0.001 745 4 3 0.005 0.004
199 shop = clothes 419 0 0 0.000 0.000 155 0 0 0.000 0.000
200 shop = car_repair 243 1 2 0.004 0.008 230 1 2 0.004 0.009
201 shop = hairdresser 147 0 0 0.000 0.000 130 0 0 0.000 0.000
202 shop = chemist 576 0 0 0.000 0.000 39 0 0 0.000 0.000
203 shop = supermarket 576 1 1 0.002 0.002 92 1 1 0.011 0.011
204 shop = car_parts 322 0 0 0.000 0.000 156 0 0 0.000 0.000
205 shop = furniture 95 0 0 0.000 0.000 78 0 0 0.000 0.000
206 shop = hardware 81 0 0 0.000 0.000 78 0 0 0.000 0.000
207 shop = kiosk 111 14 15 0.126 0.135 41 4 4 0.098 0.098
208 shop = doityourself 114 0 0 0.000 0.000 104 0 0 0.000 0.000
209 shop = pet 304 0 0 0.000 0.000 62 0 0 0.000 0.000
210 shop = florist 103 0 0 0.000 0.000 56 0 0 0.000 0.000
211 shop = beauty 71 0 0 0.000 0.000 67 0 0 0.000 0.000
212 shop = mobile_phone 323 0 0 0.000 0.000 40 0 0 0.000 0.000
213 shop = shoes 113 0 0 0.000 0.000 31 0 0 0.000 0.000
214 shop = newsagent 99 12 8 0.121 0.081 18 2 1 0.111 0.056
215 shop = electronics 119 0 0 0.000 0.000 49 0 0 0.000 0.000
216 shop = alcohol 121 0 0 0.000 0.000 62 0 0 0.000 0.000
217 shop = jewelry 278 0 0 0.000 0.000 24 0 0 0.000 0.000
218 shop = mall 77 0 0 0.000 0.000 42 0 0 0.000 0.000
219 shop = butcher 106 1 1 0.009 0.009 76 1 1 0.013 0.013
220 shop = cosmetics 27 0 0 0.000 0.000 25 0 0 0.000 0.000
221 craft = shoemaker 25 0 0 0.000 0.000 22 0 0 0.000 0.000
222 amenity = * 1909 17 107 0.009 0.056 714 4 6 0.006 0.008
223 shop = * 2346 63 17 0.027 0.007 1118 5 4 0.004 0.004
224 clothes = * 193 0 0 0.000 0.000 61 0 0 0.000 0.000
225 club = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
226 # building 3311 204 202 0.062 0.061 1791 13 13 0.007 0.007
227 building = yes 1958 177 177 0.090 0.090 1155 8 8 0.007 0.007
228 building = retail 740 7 5 0.009 0.007 343 2 2 0.006 0.006
229 building = commercial 48 4 4 0.083 0.083 35 1 1 0.029 0.029
230 building = office 30 1 1 0.033 0.033 24 1 1 0.042 0.042
231 building = house 14 1 1 0.071 0.071 12 1 1 0.083 0.083
232 building = apartments 226 0 0 0.000 0.000 203 0 0 0.000 0.000
233 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
234 building = construction 14 0 0 0.000 0.000 10 0 0 0.000 0.000
235 building = kiosk 76 1 1 0.013 0.013 23 1 1 0.043 0.043
236 building = * 140 12 12 0.086 0.086 97 4 4 0.041 0.041
237 building:part = * 51 1 1 0.020 0.020 39 1 1 0.026 0.026
238 entrance = * 10 0 0 0.000 0.000 9 0 0 0.000 0.000
239 # other 111 0 0 0.000 0.000 49 0 0 0.000 0.000
240 # TOTAL 41375 3550 3698 0.086 0.089 7716 70 71 0.009 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 2 0 0 4 1 0 0 0 40 0.043 0.000 0.000 0.085 0.021 0.000 0.000 0.000 0.851
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 2 0 0 2 1 0 0 0 35 0.050 0.000 0.000 0.050 0.025 0.000 0.000 0.000 0.875
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 2 0 0 20 34 0 0 0 881 0.002 0.000 0.000 0.021 0.036 0.000 0.000 0.000 0.940
94 amenity = fuel 2 0 0 20 34 0 0 0 880 0.002 0.000 0.000 0.021 0.036 0.000 0.000 0.000 0.940
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 108 0 0 0 0 87 0.000 0.000 0.000 0.554 0.000 0.000 0.000 0.000 0.446
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 108 0 0 0 0 63 0.000 0.000 0.000 0.632 0.000 0.000 0.000 0.000 0.368
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 108 0 0 0 0 87 0.000 0.000 0.000 0.554 0.000 0.000 0.000 0.000 0.446
137 # government 0 163 0 4 1 0 0 0 71 0.000 0.682 0.000 0.017 0.004 0.000 0.000 0.000 0.297
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 163 0 0 0 0 0 0 21 0.000 0.886 0.000 0.000 0.000 0.000 0.000 0.000 0.114
142 amenity = post_box 0 0 0 0 0 0 0 0 44 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 861 1 2 462 6 1 0 0 576 0.451 0.001 0.001 0.242 0.003 0.001 0.000 0.000 0.302
172 amenity = atm 446 0 1 276 2 1 0 0 194 0.485 0.000 0.001 0.300 0.002 0.001 0.000 0.000 0.211
173 amenity = bank 410 1 1 186 4 0 0 0 362 0.425 0.001 0.001 0.193 0.004 0.000 0.000 0.000 0.376
174 amenity = bureau_de_change 5 0 0 0 0 0 0 0 20 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.800
175 # tourism 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 1 1 0 166 0 0 0 0 47 0.005 0.005 0.000 0.772 0.000 0.000 0.000 0.000 0.219
192 office = * 1 1 0 166 0 0 0 0 47 0.005 0.005 0.000 0.772 0.000 0.000 0.000 0.000 0.219
193 # amenity 1 7 8 383 139 0 0 11 2282 0.000 0.002 0.003 0.135 0.049 0.000 0.000 0.004 0.806
194 amenity = cafe 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 79 0 0 0 176 0.000 0.000 0.000 0.000 0.310 0.000 0.000 0.000 0.690
196 amenity = restaurant 0 0 0 0 1 0 0 0 5 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.833
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 7 23 0 0 7 1105 0.000 0.000 0.000 0.006 0.020 0.000 0.000 0.006 0.968
199 shop = clothes 0 7 8 1 1 0 0 0 5 0.000 0.318 0.364 0.045 0.045 0.000 0.000 0.000 0.227
200 shop = car_repair 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 345 0 0 0 0 2 0.000 0.000 0.000 0.994 0.000 0.000 0.000 0.000 0.006
203 shop = supermarket 0 0 0 0 25 0 0 4 138 0.000 0.000 0.000 0.000 0.150 0.000 0.000 0.024 0.826
204 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 5 3 0 0 0 16 0.000 0.000 0.000 0.208 0.125 0.000 0.000 0.000 0.667
208 shop = doityourself 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 103 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
214 shop = newsagent 0 0 0 0 0 0 0 0 119 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 18 0 0 0 0 1 0.000 0.000 0.000 0.947 0.000 0.000 0.000 0.000 0.053
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = butcher 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 1 0 0 2 0 0 0 0 211 0.005 0.000 0.000 0.009 0.000 0.000 0.000 0.000 0.986
223 shop = * 0 0 0 6 9 0 0 1 357 0.000 0.000 0.000 0.016 0.024 0.000 0.000 0.003 0.957
224 clothes = * 0 1 1 0 1 0 0 0 3 0.000 0.167 0.167 0.000 0.167 0.000 0.000 0.000 0.500
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 58 54 0 87 33 0 0 6 528 0.076 0.070 0.000 0.114 0.043 0.000 0.000 0.008 0.689
227 building = yes 54 48 0 64 22 0 0 4 328 0.104 0.092 0.000 0.123 0.042 0.000 0.000 0.008 0.631
228 building = retail 0 1 0 5 10 0 0 1 126 0.000 0.007 0.000 0.035 0.070 0.000 0.000 0.007 0.881
229 building = commercial 1 2 0 5 0 0 0 1 9 0.056 0.111 0.000 0.278 0.000 0.000 0.000 0.056 0.500
230 building = office 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
231 building = house 1 1 0 0 0 0 0 0 0 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 1 0 0 0 0 15 0.000 0.000 0.000 0.062 0.000 0.000 0.000 0.000 0.938
236 building = * 1 2 0 0 1 0 0 0 48 0.019 0.038 0.000 0.000 0.019 0.000 0.000 0.000 0.923
237 building:part = * 0 0 0 4 0 0 0 0 3 0.000 0.000 0.000 0.571 0.000 0.000 0.000 0.000 0.429
238 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 864 172 10 1123 177 1 0 11 3595 0.145 0.029 0.002 0.189 0.030 0.000 0.000 0.002 0.604

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 47 6 7 0.128 0.149 8 4 5 0.500 0.625
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 40 4 5 0.100 0.125 7 3 4 0.429 0.571
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 6 1 1 0.167 0.167 1 1 1 1.000 1.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 1 1 1 1.000 1.000 1 1 1 1.000 1.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 4 0 0 0.000 0.000 4 0 0 0.000 0.000
88 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
89 building = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 937 22 56 0.023 0.060 23 3 4 0.130 0.174
94 amenity = fuel 936 22 56 0.024 0.060 22 3 4 0.136 0.182
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 195 108 108 0.554 0.554 28 2 2 0.071 0.071
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 171 108 108 0.632 0.632 24 2 2 0.083 0.083
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 13 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 195 108 108 0.554 0.554 28 2 2 0.071 0.071
137 # government 239 167 168 0.699 0.703 11 3 4 0.273 0.364
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 184 163 163 0.886 0.886 4 1 1 0.250 0.250
142 amenity = post_box 44 0 0 0.000 0.000 1 0 0 0.000 0.000
143 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 1 1 1 1.000 1.000 1 1 1 1.000 1.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 2 0 1 0.000 0.500 1 0 1 0.000 1.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 1 1 1 1.000 1.000 1 1 1 1.000 1.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 3 0 0 0.000 0.000 2 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 1 1 1 1.000 1.000 1 1 1 1.000 1.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 1909 1327 1331 0.695 0.697 42 26 24 0.619 0.571
172 amenity = atm 920 724 725 0.787 0.788 31 19 17 0.613 0.548
173 amenity = bank 964 598 601 0.620 0.623 33 24 24 0.727 0.727
174 amenity = bureau_de_change 25 5 5 0.200 0.200 3 2 2 0.667 0.667
175 # tourism 9 0 0 0.000 0.000 8 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 9 0 0 0.000 0.000 8 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 215 168 168 0.781 0.781 17 3 3 0.176 0.176
192 office = * 215 168 168 0.781 0.781 17 3 3 0.176 0.176
193 # amenity 2831 399 541 0.141 0.191 182 9 17 0.049 0.093
194 amenity = cafe 10 0 0 0.000 0.000 5 0 0 0.000 0.000
195 amenity = fast_food 255 0 79 0.000 0.310 15 0 7 0.000 0.467
196 amenity = restaurant 6 0 1 0.000 0.167 6 0 1 0.000 0.167
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1142 7 37 0.006 0.032 28 1 3 0.036 0.107
199 shop = clothes 22 16 9 0.727 0.409 6 3 2 0.500 0.333
200 shop = car_repair 5 0 0 0.000 0.000 4 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 347 345 345 0.994 0.994 3 3 2 1.000 0.667
203 shop = supermarket 167 0 29 0.000 0.174 16 0 1 0.000 0.062
204 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
205 shop = furniture 14 0 0 0.000 0.000 10 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 24 5 8 0.208 0.333 5 1 2 0.200 0.400
208 shop = doityourself 9 0 0 0.000 0.000 9 0 0 0.000 0.000
209 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
211 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 shop = mobile_phone 103 0 0 0.000 0.000 5 0 0 0.000 0.000
213 shop = shoes 3 1 1 0.333 0.333 3 1 1 0.333 0.333
214 shop = newsagent 119 0 0 0.000 0.000 7 0 0 0.000 0.000
215 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
216 shop = alcohol 19 18 18 0.947 0.947 2 1 1 0.500 0.500
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 0 0 0.000 0.000 1 0 0 0.000 0.000
219 shop = butcher 2 0 0 0.000 0.000 2 0 0 0.000 0.000
220 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 214 3 3 0.014 0.014 24 2 2 0.083 0.083
223 shop = * 373 6 16 0.016 0.043 62 2 5 0.032 0.081
224 clothes = * 6 2 2 0.333 0.333 4 1 2 0.250 0.500
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 766 199 238 0.260 0.311 70 17 21 0.243 0.300
227 building = yes 520 166 192 0.319 0.369 50 15 18 0.300 0.360
228 building = retail 143 6 17 0.042 0.119 32 5 8 0.156 0.250
229 building = commercial 18 8 9 0.444 0.500 10 4 5 0.400 0.500
230 building = office 7 7 7 1.000 1.000 4 4 4 1.000 1.000
231 building = house 2 2 2 1.000 1.000 2 2 2 1.000 1.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 16 1 1 0.062 0.062 7 1 1 0.143 0.143
236 building = * 52 3 4 0.058 0.077 9 2 3 0.222 0.333
237 building:part = * 7 4 4 0.571 0.571 6 4 4 0.667 0.667
238 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
239 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
240 # TOTAL 5953 2170 2348 0.365 0.394 283 42 49 0.148 0.173

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 237 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 0 0 4 2 0 9 0 1583 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991
73 highway = bus_stop 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 440 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 route = * 0 0 0 0 2 0 6 0 29 0.000 0.000 0.000 0.000 0.054 0.000 0.162 0.000 0.784
84 route_master = * 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
85 railway = * 0 0 0 4 0 0 0 0 1059 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
223 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
227 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 0 0 0 4 2 0 9 0 1635 0.000 0.000 0.000 0.002 0.001 0.000 0.005 0.000 0.991

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 243 0 0 0.000 0.000 7 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
71 bridge = * 237 0 0 0.000 0.000 5 0 0 0.000 0.000
72 # public_transport 1598 13 6 0.008 0.004 67 1 2 0.015 0.030
73 highway = bus_stop 390 0 0 0.000 0.000 45 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 9 3 0 0.333 0.000 4 1 0 0.250 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 13 0 0 0.000 0.000 1 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 440 0 0 0.000 0.000 49 0 0 0.000 0.000
83 route = * 37 6 2 0.162 0.054 10 1 1 0.100 0.100
84 route_master = * 9 3 0 0.333 0.000 4 1 0 0.250 0.000
85 railway = * 1063 4 4 0.004 0.004 13 1 1 0.077 0.077
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 16 0 0 0.000 0.000 3 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 41 0 0 0.000 0.000 16 0 0 0.000 0.000
172 amenity = atm 41 0 0 0.000 0.000 16 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 7 0 0 0.000 0.000 4 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
223 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 2 1 1 0.500 0.500 2 1 1 0.500 0.500
227 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
239 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
240 # TOTAL 1650 13 6 0.008 0.004 87 1 2 0.011 0.023

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 1 0 0 0 0 0 1 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.500
1 admin_level = 2 0 0 1 0 0 0 0 0 0 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 1 0 0 0 0 0 28 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.000 0.966
8 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 1 0 0 0 0 0 3 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.750
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 # allotments 0 0 0 0 1 0 0 0 10 0.000 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.909
17 place = allotments 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
19 allotments = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 # locality 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 place = locality 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 # suburb 0 1 1 11 7 1 8 0 200 0.000 0.004 0.004 0.048 0.031 0.004 0.035 0.000 0.873
24 landuse = cemetery 0 1 0 6 4 0 5 0 29 0.000 0.022 0.000 0.133 0.089 0.000 0.111 0.000 0.644
25 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 1 0 0 0 0 11 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
27 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 1 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.000 0.923
29 landuse = residential 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 1 2 0 2 0 65 0.000 0.000 0.000 0.014 0.029 0.000 0.029 0.000 0.929
32 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 1 3 1 1 0 0 40 0.000 0.000 0.022 0.065 0.022 0.022 0.000 0.000 0.870
37 # natural 0 0 0 2 3 1 0 1 192 0.000 0.000 0.000 0.010 0.015 0.005 0.000 0.005 0.965
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
43 natural = * 0 0 0 2 3 1 0 0 165 0.000 0.000 0.000 0.012 0.018 0.006 0.000 0.000 0.965
44 ele = * 0 0 0 0 2 0 0 0 16 0.000 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.889
45 # water 0 3 0 0 0 1 0 0 186 0.000 0.016 0.000 0.000 0.000 0.005 0.000 0.000 0.979
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 102 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 tunnel = * 0 3 0 0 0 1 0 0 22 0.000 0.115 0.000 0.000 0.000 0.038 0.000 0.000 0.846
56 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 14 151 1 18 0 18 0 2 1536 0.008 0.087 0.001 0.010 0.000 0.010 0.000 0.001 0.883
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 32 0 0 0 6 0 0 626 0.000 0.048 0.000 0.000 0.000 0.009 0.000 0.000 0.943
61 highway = primary 7 71 1 0 0 12 0 0 56 0.048 0.483 0.007 0.000 0.000 0.082 0.000 0.000 0.381
62 highway = secondary 0 5 0 0 0 0 0 0 29 0.000 0.147 0.000 0.000 0.000 0.000 0.000 0.000 0.853
63 highway = tertiary 0 2 0 0 0 0 0 0 129 0.000 0.015 0.000 0.000 0.000 0.000 0.000 0.000 0.985
64 highway = unclassified 6 2 0 1 0 0 0 0 51 0.100 0.033 0.000 0.017 0.000 0.000 0.000 0.000 0.850
65 highway = residential 0 3 0 0 0 0 0 0 53 0.000 0.054 0.000 0.000 0.000 0.000 0.000 0.000 0.946
66 highway = service 4 60 1 6 0 0 0 0 110 0.022 0.331 0.006 0.033 0.000 0.000 0.000 0.000 0.608
67 highway = track 0 2 0 7 0 0 0 1 220 0.000 0.009 0.000 0.030 0.000 0.000 0.000 0.004 0.957
68 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 1 1 0 4 0 0 0 1 262 0.004 0.004 0.000 0.015 0.000 0.000 0.000 0.004 0.974
71 bridge = * 0 4 1 1 0 0 0 0 127 0.000 0.030 0.008 0.008 0.000 0.000 0.000 0.000 0.955
72 # public_transport 0 0 0 9 2 0 0 0 219 0.000 0.000 0.000 0.039 0.009 0.000 0.000 0.000 0.952
73 highway = bus_stop 0 0 0 0 1 0 0 0 102 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
79 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 0 0 0 1 0 0 0 116 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
83 route = * 0 0 0 1 0 0 0 0 25 0.000 0.000 0.000 0.038 0.000 0.000 0.000 0.000 0.962
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 4 0 0 0 0 53 0.000 0.000 0.000 0.070 0.000 0.000 0.000 0.000 0.930
86 aeroway = * 0 0 0 3 0 0 0 0 12 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
87 # industrial 1 4 0 3 1 0 0 0 229 0.004 0.017 0.000 0.013 0.004 0.000 0.000 0.000 0.962
88 landuse = industrial 0 2 0 3 0 0 0 0 64 0.000 0.029 0.000 0.043 0.000 0.000 0.000 0.000 0.928
89 building = industrial 0 2 0 0 1 0 0 0 77 0.000 0.025 0.000 0.000 0.013 0.000 0.000 0.000 0.963
90 building = warehouse 1 0 0 0 0 0 0 0 16 0.059 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.941
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 1 0 0 0 0 0 0 81 0.000 0.012 0.000 0.000 0.000 0.000 0.000 0.000 0.988
93 # infrastructure 6 6 0 7 39 1 2 3 684 0.008 0.008 0.000 0.009 0.052 0.001 0.003 0.004 0.914
94 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 1 0 0 0 0 0 0 78 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
96 barrier = * 6 0 0 3 1 1 1 0 112 0.048 0.000 0.000 0.024 0.008 0.008 0.008 0.000 0.903
97 power = * 0 4 0 0 0 0 0 0 201 0.000 0.020 0.000 0.000 0.000 0.000 0.000 0.000 0.980
98 substation = * 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 2 0 4 38 0 1 3 293 0.000 0.006 0.000 0.012 0.111 0.000 0.003 0.009 0.859
101 embankment = * 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 3 0 9 246 0 6 8 94 0.000 0.008 0.000 0.025 0.672 0.000 0.016 0.022 0.257
103 amenity = place_of_worship 0 2 0 0 232 0 1 8 62 0.000 0.007 0.000 0.000 0.761 0.000 0.003 0.026 0.203
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
106 building = church 0 1 0 0 146 0 0 6 36 0.000 0.005 0.000 0.000 0.772 0.000 0.000 0.032 0.190
107 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 1 9 0 1 1 10 0.000 0.000 0.000 0.045 0.409 0.000 0.045 0.045 0.455
109 religion = * 0 3 0 7 243 0 6 8 83 0.000 0.009 0.000 0.020 0.694 0.000 0.017 0.023 0.237
110 cemetery = * 0 0 0 0 0 0 1 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.833
111 # education 0 0 0 0 0 0 0 1 102 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.010 0.990
112 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = university 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = college 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
121 building = school 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 0 0 0 0 0 2 0 1531 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
127 amenity = hospital 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
128 amenity = pharmacy 0 0 0 0 0 0 1 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
129 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = doctors 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1296 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 1 0 218 0.000 0.000 0.000 0.000 0.000 0.000 0.005 0.000 0.995
137 # government 0 0 0 1 9 0 0 0 214 0.000 0.000 0.000 0.004 0.040 0.000 0.000 0.000 0.955
138 amenity = fire_station 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = townhall 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
141 amenity = post_office 0 0 0 1 0 0 0 0 23 0.000 0.000 0.000 0.042 0.000 0.000 0.000 0.000 0.958
142 amenity = post_box 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
143 amenity = police 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
149 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 office = newspaper 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 2 0 0 0 8 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.800
166 landuse = military 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 military = * 0 0 0 0 3 0 0 0 51 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
169 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 # bank 0 0 0 1 1 0 0 0 97 0.000 0.000 0.000 0.010 0.010 0.000 0.000 0.000 0.980
172 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
173 amenity = bank 0 0 0 0 1 0 0 0 75 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.987
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 2 5 19 338 2 10 13 854 0.000 0.002 0.004 0.015 0.272 0.002 0.008 0.010 0.687
176 building = bunker 0 0 0 0 2 0 0 0 12 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
177 building = ruins 0 0 2 0 4 0 0 0 14 0.000 0.000 0.100 0.000 0.200 0.000 0.000 0.000 0.700
178 amenity = fountain 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
179 tourism = * 0 1 2 6 276 0 4 10 492 0.000 0.001 0.003 0.008 0.349 0.000 0.005 0.013 0.622
180 historic = * 0 1 2 16 158 2 6 7 405 0.000 0.002 0.003 0.027 0.265 0.003 0.010 0.012 0.678
181 memorial = * 0 0 0 3 6 1 1 1 158 0.000 0.000 0.000 0.018 0.035 0.006 0.006 0.006 0.929
182 ruins = * 0 0 1 1 7 0 0 1 24 0.000 0.000 0.029 0.029 0.206 0.000 0.000 0.029 0.706
183 information = * 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
185 artwork_type = * 0 0 0 0 1 0 0 0 37 0.000 0.000 0.000 0.000 0.026 0.000 0.000 0.000 0.974
186 # sport 0 7 0 1 2 1 0 0 189 0.000 0.035 0.000 0.005 0.010 0.005 0.000 0.000 0.945
187 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 7 0 1 2 1 0 0 181 0.000 0.036 0.000 0.005 0.010 0.005 0.000 0.000 0.943
189 sport = * 0 7 0 1 2 1 0 0 80 0.000 0.077 0.000 0.011 0.022 0.011 0.000 0.000 0.879
190 resort = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
192 office = * 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
193 # amenity 11 1 1 561 7 9 4 1 2407 0.004 0.000 0.000 0.187 0.002 0.003 0.001 0.000 0.802
194 amenity = cafe 0 1 0 0 0 0 0 0 76 0.000 0.013 0.000 0.000 0.000 0.000 0.000 0.000 0.987
195 amenity = fast_food 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 0 0 0 0 0 0 0 169 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 0 160 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = car_repair 0 0 0 549 2 8 1 0 92 0.000 0.000 0.000 0.842 0.003 0.012 0.002 0.000 0.141
201 shop = hairdresser 0 0 0 1 0 0 0 0 41 0.000 0.000 0.000 0.024 0.000 0.000 0.000 0.000 0.976
202 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 0 0 0 64 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 136 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
206 shop = hardware 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = doityourself 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 8 0.000 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.889
219 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 11 0 1 7 1 1 1 1 364 0.028 0.000 0.003 0.018 0.003 0.003 0.003 0.003 0.941
223 shop = * 0 0 0 4 1 0 2 0 786 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
224 clothes = * 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 2 3 1 38 89 0 4 1 1433 0.001 0.002 0.001 0.024 0.057 0.000 0.003 0.001 0.912
227 building = yes 2 2 0 10 79 0 3 0 970 0.002 0.002 0.000 0.009 0.074 0.000 0.003 0.000 0.910
228 building = retail 0 0 0 0 1 0 0 0 91 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
229 building = commercial 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 0 0 0 2 0 0 0 44 0.000 0.000 0.000 0.000 0.043 0.000 0.000 0.000 0.957
232 building = apartments 0 0 0 0 0 0 0 0 55 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 1 1 28 7 0 1 1 148 0.000 0.005 0.005 0.150 0.037 0.000 0.005 0.005 0.791
237 building:part = * 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 36 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 86 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 28 171 8 642 459 31 22 19 9623 0.003 0.016 0.001 0.058 0.042 0.003 0.002 0.002 0.875

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 2 1 0 0.500 0.000 2 1 0 0.500 0.000
1 admin_level = 2 1 1 0 1.000 0.000 1 1 0 1.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
7 # place 29 1 0 0.034 0.000 18 1 0 0.056 0.000
8 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
11 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
12 place = isolated_dwelling 2 0 0 0.000 0.000 2 0 0 0.000 0.000
13 boundary = administrative 4 1 0 0.250 0.000 4 1 0 0.250 0.000
14 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
15 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
16 # allotments 11 0 1 0.000 0.091 8 0 1 0.000 0.125
17 place = allotments 3 0 0 0.000 0.000 3 0 0 0.000 0.000
18 landuse = allotments 8 0 1 0.000 0.125 7 0 1 0.000 0.143
19 allotments = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
20 # locality 23 0 0 0.000 0.000 21 0 0 0.000 0.000
21 place = locality 23 0 0 0.000 0.000 21 0 0 0.000 0.000
22 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
23 # suburb 229 22 20 0.096 0.087 221 20 18 0.090 0.081
24 landuse = cemetery 45 12 11 0.267 0.244 40 10 9 0.250 0.225
25 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
26 landuse = construction 12 1 1 0.083 0.083 12 1 1 0.083 0.083
27 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 13 1 0 0.077 0.000 11 1 0 0.091 0.000
29 landuse = residential 13 0 0 0.000 0.000 13 0 0 0.000 0.000
30 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
31 leisure = park 70 3 3 0.043 0.043 70 3 3 0.043 0.043
32 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
33 amenity = marketplace 5 0 0 0.000 0.000 5 0 0 0.000 0.000
34 place = * 14 0 0 0.000 0.000 14 0 0 0.000 0.000
35 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
36 landuse = * 46 5 5 0.109 0.109 45 5 5 0.111 0.111
37 # natural 199 3 7 0.015 0.035 151 3 6 0.020 0.040
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
41 leisure = nature_reserve 5 0 0 0.000 0.000 5 0 0 0.000 0.000
42 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
43 natural = * 171 3 6 0.018 0.035 126 3 5 0.024 0.040
44 ele = * 18 0 2 0.000 0.111 17 0 1 0.000 0.059
45 # water 190 4 4 0.021 0.021 129 3 3 0.023 0.023
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 17 0 0 0.000 0.000 7 0 0 0.000 0.000
49 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
50 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 102 0 0 0.000 0.000 68 0 0 0.000 0.000
54 natural = spring 15 0 0 0.000 0.000 15 0 0 0.000 0.000
55 tunnel = * 26 4 4 0.154 0.154 16 3 3 0.188 0.188
56 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
57 water = * 96 0 0 0.000 0.000 64 0 0 0.000 0.000
58 # highway 1740 202 203 0.116 0.117 507 39 42 0.077 0.083
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 664 38 38 0.057 0.057 11 6 6 0.545 0.545
61 highway = primary 147 91 90 0.619 0.612 26 16 16 0.615 0.615
62 highway = secondary 34 5 5 0.147 0.147 10 2 2 0.200 0.200
63 highway = tertiary 131 2 2 0.015 0.015 58 1 1 0.017 0.017
64 highway = unclassified 60 9 9 0.150 0.150 36 3 3 0.083 0.083
65 highway = residential 56 3 3 0.054 0.054 42 1 1 0.024 0.024
66 highway = service 181 71 70 0.392 0.387 79 14 14 0.177 0.177
67 highway = track 230 9 10 0.039 0.043 142 2 4 0.014 0.028
68 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 269 6 7 0.022 0.026 158 6 7 0.038 0.044
71 bridge = * 133 6 5 0.045 0.038 70 6 5 0.086 0.071
72 # public_transport 230 9 11 0.039 0.048 180 5 7 0.028 0.039
73 highway = bus_stop 103 0 1 0.000 0.010 101 0 1 0.000 0.010
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
79 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
80 amenity = bus_station 4 0 0 0.000 0.000 4 0 0 0.000 0.000
81 amenity = ferry_terminal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 public_transport = * 117 0 1 0.000 0.009 109 0 1 0.000 0.009
83 route = * 26 1 1 0.038 0.038 21 1 1 0.048 0.048
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 57 4 4 0.070 0.070 24 1 1 0.042 0.042
86 aeroway = * 15 3 3 0.200 0.200 13 2 2 0.154 0.154
87 # industrial 238 8 9 0.034 0.038 144 7 8 0.049 0.056
88 landuse = industrial 69 5 5 0.072 0.072 65 5 5 0.077 0.077
89 building = industrial 80 2 3 0.025 0.037 58 1 2 0.017 0.034
90 building = warehouse 17 1 1 0.059 0.059 15 1 1 0.067 0.067
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 82 1 1 0.012 0.012 19 1 1 0.053 0.053
93 # infrastructure 748 22 62 0.029 0.083 462 12 28 0.026 0.061
94 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
95 building = service 79 1 1 0.013 0.013 70 1 1 0.014 0.014
96 barrier = * 124 11 11 0.089 0.089 92 5 6 0.054 0.065
97 power = * 205 4 4 0.020 0.020 105 1 1 0.010 0.010
98 substation = * 37 0 0 0.000 0.000 36 0 0 0.000 0.000
99 pipeline = * 21 0 0 0.000 0.000 20 0 0 0.000 0.000
100 man_made = * 341 7 47 0.021 0.138 198 6 21 0.030 0.106
101 embankment = * 17 0 0 0.000 0.000 9 0 0 0.000 0.000
102 # religion 366 18 266 0.049 0.727 331 14 236 0.042 0.713
103 amenity = place_of_worship 305 3 242 0.010 0.793 284 3 221 0.011 0.778
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 3 1 1 0.333 0.333 3 1 1 0.333 0.333
106 building = church 189 1 153 0.005 0.810 185 1 148 0.005 0.800
107 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
108 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
109 religion = * 350 16 261 0.046 0.746 316 13 232 0.041 0.734
110 cemetery = * 6 1 0 0.167 0.000 6 1 0 0.167 0.000
111 # education 103 0 1 0.000 0.010 90 0 1 0.000 0.011
112 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
113 amenity = university 9 0 0 0.000 0.000 9 0 0 0.000 0.000
114 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
115 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
116 amenity = kindergarten 13 0 0 0.000 0.000 13 0 0 0.000 0.000
117 amenity = arts_centre 9 0 0 0.000 0.000 8 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
120 building = college 5 0 1 0.000 0.200 5 0 1 0.000 0.200
121 building = school 14 0 0 0.000 0.000 14 0 0 0.000 0.000
122 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
123 building = dormitory 24 0 0 0.000 0.000 16 0 0 0.000 0.000
124 office = educational_institution 4 0 0 0.000 0.000 4 0 0 0.000 0.000
125 faculty = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
126 # healthcare 1533 2 0 0.001 0.000 500 2 0 0.004 0.000
127 amenity = hospital 12 1 0 0.083 0.000 12 1 0 0.083 0.000
128 amenity = pharmacy 156 1 0 0.006 0.000 61 1 0 0.016 0.000
129 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
130 amenity = doctors 10 0 0 0.000 0.000 10 0 0 0.000 0.000
131 amenity = dentist 17 0 0 0.000 0.000 17 0 0 0.000 0.000
132 amenity = veterinary 6 0 0 0.000 0.000 6 0 0 0.000 0.000
133 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1296 0 0 0.000 0.000 364 0 0 0.000 0.000
136 healthcare = * 219 1 0 0.005 0.000 120 1 0 0.008 0.000
137 # government 224 1 10 0.004 0.045 203 1 10 0.005 0.049
138 amenity = fire_station 3 0 0 0.000 0.000 3 0 0 0.000 0.000
139 amenity = ranger_station 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 amenity = townhall 7 0 1 0.000 0.143 7 0 1 0.000 0.143
141 amenity = post_office 24 1 1 0.042 0.042 24 1 1 0.042 0.042
142 amenity = post_box 4 0 1 0.000 0.250 4 0 1 0.000 0.250
143 amenity = police 6 0 0 0.000 0.000 6 0 0 0.000 0.000
144 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 amenity = courthouse 2 0 0 0.000 0.000 2 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
149 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 amenity = cinema 3 0 0 0.000 0.000 3 0 0 0.000 0.000
151 amenity = community_centre 20 0 0 0.000 0.000 15 0 0 0.000 0.000
152 amenity = social_facility 3 0 0 0.000 0.000 3 0 0 0.000 0.000
153 amenity = public_building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
154 amenity = public_bath 4 0 1 0.000 0.250 4 0 1 0.000 0.250
155 amenity = vehicle_inspection 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 office = government 29 0 0 0.000 0.000 29 0 0 0.000 0.000
157 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
158 office = newspaper 3 0 0 0.000 0.000 3 0 0 0.000 0.000
159 office = research 6 0 0 0.000 0.000 6 0 0 0.000 0.000
160 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
165 building = public 10 0 2 0.000 0.200 10 0 2 0.000 0.200
166 landuse = military 33 0 0 0.000 0.000 32 0 0 0.000 0.000
167 government = * 19 0 0 0.000 0.000 19 0 0 0.000 0.000
168 military = * 54 0 3 0.000 0.056 42 0 3 0.000 0.071
169 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
171 # bank 99 1 2 0.010 0.020 90 1 2 0.011 0.022
172 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
173 amenity = bank 76 0 1 0.000 0.013 67 0 1 0.000 0.015
174 amenity = bureau_de_change 10 0 0 0.000 0.000 10 0 0 0.000 0.000
175 # tourism 1243 38 374 0.031 0.301 1056 36 297 0.034 0.281
176 building = bunker 14 0 2 0.000 0.143 12 0 2 0.000 0.167
177 building = ruins 20 2 4 0.100 0.200 18 2 4 0.111 0.222
178 amenity = fountain 5 1 0 0.200 0.000 5 1 0 0.200 0.000
179 tourism = * 791 13 293 0.016 0.370 654 13 242 0.020 0.370
180 historic = * 597 27 184 0.045 0.308 522 25 144 0.048 0.276
181 memorial = * 170 5 11 0.029 0.065 159 5 9 0.031 0.057
182 ruins = * 34 2 9 0.059 0.265 32 2 9 0.062 0.281
183 information = * 65 0 0 0.000 0.000 55 0 0 0.000 0.000
184 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
185 artwork_type = * 38 0 1 0.000 0.026 37 0 1 0.000 0.027
186 # sport 200 9 11 0.045 0.055 178 3 5 0.017 0.028
187 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
188 leisure = * 192 9 11 0.047 0.057 170 3 5 0.018 0.029
189 sport = * 91 9 11 0.099 0.121 76 3 5 0.039 0.066
190 resort = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
191 # office 290 0 1 0.000 0.003 258 0 1 0.000 0.004
192 office = * 290 0 1 0.000 0.003 258 0 1 0.000 0.004
193 # amenity 3002 587 590 0.196 0.197 1682 19 31 0.011 0.018
194 amenity = cafe 77 1 1 0.013 0.013 68 1 1 0.015 0.015
195 amenity = fast_food 46 0 0 0.000 0.000 39 0 0 0.000 0.000
196 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
197 amenity = bar 21 0 0 0.000 0.000 20 0 0 0.000 0.000
198 shop = convenience 169 0 0 0.000 0.000 123 0 0 0.000 0.000
199 shop = clothes 160 0 0 0.000 0.000 66 0 0 0.000 0.000
200 shop = car_repair 652 558 559 0.856 0.857 110 7 16 0.064 0.145
201 shop = hairdresser 42 1 1 0.024 0.024 38 1 1 0.026 0.026
202 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
203 shop = supermarket 64 0 0 0.000 0.000 35 0 0 0.000 0.000
204 shop = car_parts 136 0 0 0.000 0.000 53 0 0 0.000 0.000
205 shop = furniture 44 0 2 0.000 0.045 37 0 2 0.000 0.054
206 shop = hardware 28 0 0 0.000 0.000 27 0 0 0.000 0.000
207 shop = kiosk 15 0 0 0.000 0.000 13 0 0 0.000 0.000
208 shop = doityourself 52 0 0 0.000 0.000 49 0 0 0.000 0.000
209 shop = pet 23 0 0 0.000 0.000 21 0 0 0.000 0.000
210 shop = florist 27 0 0 0.000 0.000 24 0 0 0.000 0.000
211 shop = beauty 47 0 0 0.000 0.000 44 0 0 0.000 0.000
212 shop = mobile_phone 33 0 0 0.000 0.000 26 0 0 0.000 0.000
213 shop = shoes 15 0 0 0.000 0.000 12 0 0 0.000 0.000
214 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
215 shop = electronics 30 0 0 0.000 0.000 16 0 0 0.000 0.000
216 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
217 shop = jewelry 67 0 0 0.000 0.000 5 0 0 0.000 0.000
218 shop = mall 9 0 1 0.000 0.111 9 0 1 0.000 0.111
219 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
220 shop = cosmetics 15 0 0 0.000 0.000 13 0 0 0.000 0.000
221 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
222 amenity = * 387 21 21 0.054 0.054 278 8 9 0.029 0.032
223 shop = * 793 6 5 0.008 0.006 549 3 2 0.005 0.004
224 clothes = * 48 0 0 0.000 0.000 35 0 0 0.000 0.000
225 club = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
226 # building 1571 48 133 0.031 0.085 1055 19 89 0.018 0.084
227 building = yes 1066 17 93 0.016 0.087 664 10 74 0.015 0.111
228 building = retail 92 0 1 0.000 0.011 85 0 1 0.000 0.012
229 building = commercial 41 0 0 0.000 0.000 40 0 0 0.000 0.000
230 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
231 building = house 46 0 2 0.000 0.043 43 0 2 0.000 0.047
232 building = apartments 55 0 0 0.000 0.000 43 0 0 0.000 0.000
233 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
234 building = construction 10 0 0 0.000 0.000 10 0 0 0.000 0.000
235 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
236 building = * 187 31 37 0.166 0.198 136 9 14 0.066 0.103
237 building:part = * 19 0 0 0.000 0.000 18 0 0 0.000 0.000
238 entrance = * 36 0 0 0.000 0.000 27 0 0 0.000 0.000
239 # other 86 0 0 0.000 0.000 82 0 0 0.000 0.000
240 # TOTAL 11003 902 1350 0.082 0.123 6256 131 478 0.021 0.076